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import Debug from '../../conf/Debug' ;
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import Scaler , { CropStrategy , VideoDimensions } from './Scaler' ;
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import Stretcher from './Stretcher' ;
import Zoom from './Zoom' ;
import PlayerData from '../video-data/PlayerData' ;
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import ExtensionMode from '../../../common/enums/ExtensionMode.enum' ;
import StretchType from '../../../common/enums/StretchType.enum' ;
import VideoAlignmentType from '../../../common/enums/VideoAlignmentType.enum' ;
import AspectRatioType from '../../../common/enums/AspectRatioType.enum' ;
import CropModePersistance from '../../../common/enums/CropModePersistence.enum' ;
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import { sleep } from '../Util' ;
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import Logger from '../Logger' ;
import Settings from '../Settings' ;
import VideoData from '../video-data/VideoData' ;
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if ( Debug . debug ) {
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console . log ( "Loading: Resizer.js" ) ;
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}
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class Resizer {
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//#region flags
canPan : boolean = false ;
destroyed : boolean = false ;
//#endregion
//#region helper objects
logger : Logger ;
settings : Settings ;
scaler : Scaler ;
stretcher : Stretcher ;
zoom : Zoom ;
conf : VideoData ;
//#endregion
//#region HTML elements
video : any ;
//#endregion
//#region data
correctedVideoDimensions : any ;
currentCss : any ;
currentStyleString : string ;
currentPlayerStyleString : any ;
currentCssValidFor : any ;
currentVideoSettings : any ;
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lastAr : { type : any , ratio? : number } = { type : AspectRatioType . Initial } ;
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resizerId : any ;
videoAlignment : any ;
userCss : string ;
userCssClassName : any ;
pan : any = null ;
//#endregion
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constructor ( videoData ) {
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this . resizerId = ( Math . random ( ) * 100 ) . toFixed ( 0 ) ;
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this . conf = videoData ;
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this . logger = videoData . logger ;
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this . video = videoData . video ;
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this . settings = videoData . settings ;
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this . scaler = new Scaler ( this . conf ) ;
this . stretcher = new Stretcher ( this . conf ) ;
this . zoom = new Zoom ( this . conf ) ;
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this . videoAlignment = this . settings . getDefaultVideoAlignment ( window . location . hostname ) ; // this is initial video alignment
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this . destroyed = false ;
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if ( this . settings . active . pan ) {
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this . canPan = this . settings . active . miscSettings . mousePan . enabled ;
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} else {
this . canPan = false ;
}
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this . userCssClassName = videoData . userCssClassName ;
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}
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injectCss ( css ) {
this . conf . pageInfo . injectCss ( css ) ;
}
ejectCss ( css ) {
this . conf . pageInfo . ejectCss ( css ) ;
}
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replaceCss ( oldCss , newCss ) {
this . conf . pageInfo . replaceCss ( oldCss , newCss ) ;
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}
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prepareCss ( css ) {
return ` . ${ this . userCssClassName } { ${ css } } ` ;
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}
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destroy ( ) {
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this . logger . log ( 'info' , [ 'debug' , 'init' ] , ` [Resizer::destroy] <rid: ${ this . resizerId } > received destroy command. ` ) ;
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this . destroyed = true ;
}
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calculateRatioForLegacyOptions ( ar ) {
// also present as modeToAr in Scaler.js
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if ( ar . type !== AspectRatioType . FitWidth && ar . type !== AspectRatioType . FitHeight && ar . ratio ) {
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return ar ;
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}
// Skrbi za "stare" možnosti, kot na primer "na širino zaslona", "na višino zaslona" in "ponastavi".
// Približevanje opuščeno.
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// handles "legacy" options, such as 'fit to widht', 'fit to height' and AspectRatioType.Reset. No zoom tho
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let ratioOut ;
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if ( ! this . conf . video ) {
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this . logger . log ( 'info' , 'debug' , "[Scaler.js::modeToAr] No video??" , this . conf . video , "killing videoData" ) ;
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this . conf . destroy ( ) ;
return null ;
}
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if ( ! this . conf . player . dimensions ) {
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ratioOut = screen . width / screen . height ;
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} else {
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this . logger . log ( 'info' , 'debug' , ` [Resizer::calculateRatioForLegacyOptions] <rid: ${ this . resizerId } > Player dimensions: ` , this . conf . player . dimensions . width , 'x' , this . conf . player . dimensions . height , 'aspect ratio:' , this . conf . player . dimensions . width / this . conf . player . dimensions . height )
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ratioOut = this . conf . player . dimensions . width / this . conf . player . dimensions . height ;
}
// POMEMBNO: lastAr je potrebno nastaviti šele po tem, ko kličemo _res_setAr(). _res_setAr() predvideva,
// da želimo nastaviti statično (type: 'static') razmerje stranic — tudi, če funkcijo kličemo tu oz. v ArDetect.
//
// IMPORTANT NOTE: lastAr needs to be set after _res_setAr() is called, as _res_setAr() assumes we're
// setting a static aspect ratio (even if the function is called from here or ArDetect).
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let fileAr = this . conf . video . videoWidth / this . conf . video . videoHeight ;
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if ( ar . type === AspectRatioType . FitWidth ) {
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ar . ratio = ratioOut > fileAr ? ratioOut : fileAr ;
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}
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else if ( ar . type === AspectRatioType . FitHeight ) {
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ar . ratio = ratioOut < fileAr ? ratioOut : fileAr ;
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}
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else if ( ar . type === AspectRatioType . Reset ) {
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this . logger . log ( 'info' , 'debug' , "[Scaler.js::modeToAr] Using original aspect ratio -" , fileAr ) ;
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ar . ratio = fileAr ;
} else {
return null ;
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}
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return ar ;
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}
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updateAr ( ar ) {
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if ( ! ar ) {
return ;
}
// Some options require a bit more testing re: whether they make sense
// if they don't, we refuse to update aspect ratio until they do
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if ( ar . type === AspectRatioType . Automatic || ar . type === AspectRatioType . Fixed ) {
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if ( ! ar . ratio || isNaN ( ar . ratio ) ) {
return ;
}
}
// Only update aspect ratio if there's a difference between the old and the new state
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if ( ! this . lastAr || ar . type !== this . lastAr . type || ar . ratio !== this . lastAr . ratio ) {
this . setAr ( ar ) ;
}
}
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async setAr ( ar : { type : any , ratio? : number } , lastAr ? : { type : any , ratio? : number } ) {
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if ( this . destroyed ) {
return ;
}
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if ( ! this . video . videoWidth || ! this . video . videoHeight ) {
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this . logger . log ( 'warning' , 'debug' , '[Resizer::setAr] <rid:' + this . resizerId + '> Video has no width or no height. This is not allowed. Aspect ratio will not be set, and videoData will be uninitialized.' ) ;
this . conf . videoUnloaded ( ) ;
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}
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this . logger . log ( 'info' , 'debug' , '[Resizer::setAr] <rid:' + this . resizerId + '> trying to set ar. New ar:' , ar ) ;
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if ( ar == null ) {
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return ;
}
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const siteSettings = this . settings . active . sites [ window . location . hostname ] ;
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let stretchFactors : { xFactor : number , yFactor : number , arCorrectionFactor? : number , ratio? : number } | any ;
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// reset zoom, but only on aspect ratio switch. We also know that aspect ratio gets converted to
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// AspectRatioType.Fixed when zooming, so let's keep that in mind
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if (
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( ar . type !== AspectRatioType . Fixed && ar . type !== AspectRatioType . Manual ) // anything not these two _always_ changes AR
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|| ar . type !== this . lastAr . type // this also means aspect ratio has changed
|| ar . ratio !== this . lastAr . ratio // this also means aspect ratio has changed
) {
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this . zoom . reset ( ) ;
this . resetPan ( ) ;
}
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// most everything that could go wrong went wrong by this stage, and returns can happen afterwards
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// this means here's the optimal place to set or forget aspect ratio. Saving of current crop ratio
// is handled in pageInfo.updateCurrentCrop(), which also makes sure to persist aspect ratio if ar
// is set to persist between videos / through current session / until manual reset.
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if ( ar . type === AspectRatioType . Automatic ||
ar . type === AspectRatioType . Reset ||
ar . type === AspectRatioType . Initial ) {
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// reset/undo default
this . conf . pageInfo . updateCurrentCrop ( undefined ) ;
} else {
this . conf . pageInfo . updateCurrentCrop ( ar ) ;
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}
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if ( lastAr ) {
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this . lastAr = this . calculateRatioForLegacyOptions ( lastAr ) ;
ar = this . calculateRatioForLegacyOptions ( ar ) ;
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} else {
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// NOTE: "fitw" "fith" and "reset" should ignore ar.ratio bit, but
// I'm not sure whether they do. Check that.
ar = this . calculateRatioForLegacyOptions ( ar ) ;
if ( ! ar ) {
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this . logger . log ( 'info' , 'resizer' , ` [Resizer::setAr] < ${ this . resizerId } > Something wrong with ar or the player. Doing nothing. ` ) ;
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return ;
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}
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this . lastAr = { type : ar . type , ratio : ar.ratio }
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}
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// if (this.extensionMode === ExtensionMode.Basic && !PlayerData.isFullScreen() && ar.type !== AspectRatioType.Reset) {
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// // don't actually apply or calculate css when using basic mode if not in fullscreen
// // ... unless we're resetting the aspect ratio to original
// return;
// }
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if ( ! this . video ) {
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this . conf . destroy ( ) ;
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}
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// pause AR on:
// * ar.type NOT automatic
// * ar.type is auto, but stretch is set to basic basic stretch
//
// unpause when using other modes
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if ( ar . type !== AspectRatioType . Automatic || this . stretcher . mode === StretchType . Basic ) {
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this . conf ? . arDetector ? . pause ( ) ;
} else {
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if ( this . lastAr . type === AspectRatioType . Automatic ) {
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this . conf ? . arDetector ? . unpause ( ) ;
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}
}
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// do stretch thingy
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if ( this . stretcher . mode === StretchType . NoStretch
|| this . stretcher . mode === StretchType . Conditional
|| this . stretcher . mode === StretchType . FixedSource ) {
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stretchFactors = this . scaler . calculateCrop ( ar ) ;
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if ( ! stretchFactors || stretchFactors . error ) {
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this . logger . log ( 'error' , 'debug' , ` [Resizer::setAr] <rid: ${ this . resizerId } > failed to set AR due to problem with calculating crop. Error: ` , stretchFactors ? . error ) ;
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if ( stretchFactors ? . error === 'no_video' ) {
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this . conf . destroy ( ) ;
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return ;
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}
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// we could have issued calculate crop too early. Let's tell VideoData that there's something wrong
// and exit this function. When <video> will receive onloadeddata or ontimeupdate (receiving either
// of the two means video is loaded or playing, and that means video has proper dimensions), it will
// try to reset or re-apply aspect ratio when the video is finally ready.
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if ( stretchFactors ? . error === 'illegal_video_dimensions' ) {
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this . conf . videoDimensionsLoaded = false ;
return ;
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}
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}
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if ( this . stretcher . mode === StretchType . Conditional ) {
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this . stretcher . applyConditionalStretch ( stretchFactors , ar . ratio ) ;
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} else if ( this . stretcher . mode === StretchType . FixedSource ) {
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this . stretcher . applyStretchFixedSource ( stretchFactors ) ;
}
this . logger . log ( 'info' , 'debug' , "[Resizer::setAr] Processed stretch factors for " ,
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this . stretcher . mode === StretchType . NoStretch ? 'stretch-free crop.' :
this . stretcher . mode === StretchType . Conditional ? 'crop with conditional StretchType.' : 'crop with fixed stretch' ,
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'Stretch factors are:' , stretchFactors
) ;
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} else if ( this . stretcher . mode === StretchType . Hybrid ) {
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stretchFactors = this . stretcher . calculateStretch ( ar . ratio ) ;
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this . logger . log ( 'info' , 'debug' , '[Resizer::setAr] Processed stretch factors for hybrid stretch/crop. Stretch factors are:' , stretchFactors ) ;
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} else if ( this . stretcher . mode === StretchType . Fixed ) {
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stretchFactors = this . stretcher . calculateStretchFixed ( ar . ratio )
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} else if ( this . stretcher . mode === StretchType . Basic ) {
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stretchFactors = this . stretcher . calculateBasicStretch ( ) ;
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this . logger . log ( 'info' , 'debug' , '[Resizer::setAr] Processed stretch factors for basic StretchType. Stretch factors are:' , stretchFactors ) ;
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} else {
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stretchFactors = { xFactor : 1 , yFactor : 1 } ;
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this . logger . log ( 'error' , 'debug' , '[Resizer::setAr] Okay wtf happened? If you see this, something has gone wrong' , stretchFactors , "\n------[ i n f o d u m p ]------\nstretcher:" , this . stretcher ) ;
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}
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this . zoom . applyZoom ( stretchFactors ) ;
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this . stretcher . chromeBugMitigation ( stretchFactors ) ;
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let translate = this . computeOffsets ( stretchFactors ) ;
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this . applyCss ( stretchFactors , translate ) ;
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}
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toFixedAr() {
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// converting to fixed AR means we also turn off autoAR
this . setAr ( {
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ratio : this.lastAr.ratio ,
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type : AspectRatioType . Fixed
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} ) ;
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}
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resetLastAr() {
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this . lastAr = { type : AspectRatioType . Initial } ;
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}
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setLastAr ( override ) {
this . lastAr = override ;
}
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getLastAr ( ) {
return this . lastAr ;
}
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setStretchMode ( stretchMode , fixedStretchRatio ? ) {
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this . stretcher . setStretchMode ( stretchMode , fixedStretchRatio ) ;
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this . restore ( ) ;
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}
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panHandler ( event , forcePan ) {
if ( this . canPan || forcePan ) {
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if ( ! this . conf . player || ! this . conf . player . element ) {
return ;
}
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// dont allow weird floats
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this . videoAlignment = VideoAlignmentType . Center ;
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// because non-fixed aspect ratios reset panning:
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if ( this . lastAr . type !== AspectRatioType . Fixed ) {
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this . toFixedAr ( ) ;
}
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const player = this . conf . player . element ;
const relativeX = ( event . pageX - player . offsetLeft ) / player . offsetWidth ;
const relativeY = ( event . pageY - player . offsetTop ) / player . offsetHeight ;
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this . logger . log ( 'info' , 'mousemove' , "[Resizer::panHandler] mousemove.pageX, pageY:" , event . pageX , event . pageY , "\nrelativeX/Y:" , relativeX , relativeY )
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this . setPan ( relativeX , relativeY ) ;
}
}
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resetPan() {
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this . pan = { x : 0 , y : 0 } ;
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this . videoAlignment = this . settings . getDefaultVideoAlignment ( window . location . hostname ) ;
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}
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setPan ( relativeMousePosX , relativeMousePosY ) {
// relativeMousePos[X|Y] - on scale from 0 to 1, how close is the mouse to player edges.
// use these values: top, left: 0, bottom, right: 1
if ( ! this . pan ) {
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this . pan = { x : 0 , y : 0 } ;
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}
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if ( this . settings . active . miscSettings . mousePanReverseMouse ) {
this . pan . relativeOffsetX = ( relativeMousePosX * 1.1 ) - 0.55 ;
this . pan . relativeOffsetY = ( relativeMousePosY * 1.1 ) - 0.55 ;
} else {
this . pan . relativeOffsetX = - ( relativeMousePosX * 1.1 ) + 0.55 ;
this . pan . relativeOffsetY = - ( relativeMousePosY * 1.1 ) + 0.55 ;
}
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this . restore ( ) ;
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}
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setVideoAlignment ( videoAlignment ) {
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this . videoAlignment = videoAlignment ;
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this . restore ( ) ;
}
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restore() {
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this . logger . log ( 'info' , 'debug' , "[Resizer::restore] <rid:" + this . resizerId + "> attempting to restore aspect ratio" , { 'lastAr' : this . lastAr } ) ;
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// this is true until we verify that css has actually been applied
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if ( this . lastAr . type === AspectRatioType . Initial ) {
this . setAr ( { type : AspectRatioType . Reset } ) ;
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}
else {
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if ( this . lastAr ? . ratio === null ) {
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// if this is the case, we do nothing as we have the correct aspect ratio
// throw "Last ar is null!"
return ;
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}
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this . setAr ( this . lastAr , this . lastAr )
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}
}
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reset ( ) {
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this . setStretchMode ( this . settings . active . sites [ window . location . hostname ] ? . stretch ? ? this . settings . active . sites [ '@global' ] . stretch ) ;
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this . zoom . setZoom ( 1 ) ;
this . resetPan ( ) ;
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this . setAr ( { type : AspectRatioType . Reset } ) ;
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}
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setPanMode ( mode ) {
if ( mode === 'enable' ) {
this . canPan = true ;
} else if ( mode === 'disable' ) {
this . canPan = false ;
} else if ( mode === 'toggle' ) {
this . canPan = ! this . canPan ;
}
}
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setZoom ( zoomLevel , no_announce ) {
this . zoom . setZoom ( zoomLevel , no_announce ) ;
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}
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zoomStep ( step ) {
this . zoom . zoomStep ( step ) ;
}
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resetZoom ( ) {
this . zoom . setZoom ( 1 ) ;
this . restore ( ) ;
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}
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resetCrop ( ) {
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this . setAr ( { type : AspectRatioType . Reset } ) ;
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}
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resetStretch ( ) {
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this . stretcher . setStretchMode ( StretchType . NoStretch ) ;
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this . restore ( ) ;
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}
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// mostly internal stuff
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/ * *
* Returns the size of the video file _as displayed_ on the screen .
* Consider the following example :
*
* * player dimensions are 2560 x1080
* * < video > is child of player
* * < video > has the following css : { width : 100 % , height : 100 % }
* * video file dimensions are 1280 x720
*
* CSS will ensure that the dimensions of < video > tag are equal to the dimension of the
* player element — that is , 2560 x1080px . This is no bueno , because the browser will upscale
* the video file to take up as much space as it can ( without stretching it ) . This means
* we ' ll get a 1920 x1080 video ( as displayed ) and a letterbox .
*
* We can ' t get that number out of anywhere : video.videoWidth will return 1280 ( video file
* dimensions ) and . offsetWidth ( and the likes ) will return the < video > tag dimension . Neither
* will return the actual size of video as displayed , which we need in order to calculate the
* extra space to the left and right of the video .
*
* We make the assumption of the
* /
computeVideoDisplayedDimensions() {
const offsetWidth = this . conf . video . offsetWidth ;
const offsetHeight = this . conf . video . offsetHeight ;
const scaleX = offsetWidth / this . conf . video . videoWidth ;
const scaleY = offsetHeight / this . conf . video . videoHeight ;
// if differences between the scale factors are minimal, we presume offsetWidth and
// offsetHeight are the accurate enough for our needs
if ( Math . abs ( scaleX - scaleY ) < 0.02 ) {
return {
realVideoWidth : offsetWidth ,
realVideoHeight : offsetHeight ,
marginX : 0 ,
marginY : 0 ,
}
}
// if we're still here, we need to calculate real video dimensions
const diffX = Math . abs ( scaleY * this . conf . video . videoWidth - offsetWidth ) ;
const diffY = Math . abs ( scaleX * this . conf . video . videoHeight - offsetHeight ) ;
// in this case, we want to base our real dimensions off scaleX
// otherwise, we want to base it off scaleY
if ( diffX < diffY ) {
const realHeight = this . conf . video . videoHeight * scaleX ;
return {
realVideoWidth : offsetWidth ,
realVideoHeight : realHeight ,
marginX : 0 ,
marginY : ( offsetHeight - realHeight ) * 0.5
}
} else {
const realWidth = this . conf . video . videoWidth * scaleY ;
return {
realVideoWidth : realWidth ,
realVideoHeight : offsetHeight ,
marginX : ( offsetWidth - realWidth ) * 0.5 ,
marginY : 0
}
}
}
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/ * *
* Sometimes , sites ( e . g . new reddit ) will guarantee that video fits width of its container
* and let the browser figure out the height through the magic of height :auto. This is bad ,
* because our addon generally relies of videos always being 100 % of the height of the
* container .
*
* This sometimes leads to a situation where realVideoHeight and realVideoWidth — at least
* one of which should be roughly equal to the player width or hight with the other one being
* either smaller or equal — are both smaller than player width or height ; and sometimes
* rather substantially . Fortunately for us , realVideo [ Width | Height ] and player dimensions
* never lie , which allows us to calculate the extra scale factor we need .
*
* Returned factor for this function should do fit :contain , not fit :cover.
* @param realVideoWidth real video width
* @param realVideoHeight real video height
* @param playerWidth player width
* @param playerHeight player height
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* @param mode whether to
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* /
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computeAutoHeightCompensationFactor ( realVideoWidth : number , realVideoHeight : number , playerWidth : number , playerHeight : number , mode : 'height' | 'width' ) : number {
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const widthFactor = playerWidth / realVideoWidth ;
const heightFactor = playerHeight / realVideoHeight ;
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return mode === 'height' ? heightFactor : widthFactor ;
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}
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private _computeOffsetsRecursionGuard : boolean = false ;
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computeOffsets ( stretchFactors : VideoDimensions ) {
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this . logger . log ( 'info' , 'debug' , "[Resizer::computeOffsets] <rid:" + this . resizerId + "> video will be aligned to " , this . settings . active . sites [ '@global' ] . videoAlignment ) ;
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const { realVideoWidth , realVideoHeight , marginX , marginY } = this . computeVideoDisplayedDimensions ( ) ;
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// correct any remaining element size discrepencies (applicable only to certain crop strategies!)
// NOTE: it's possible that we might also need to apply a similar measure for CropPillarbox strategy
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// (but we'll wait for bug reports before doing so).
// We also don't compensate for height:auto if height is provided via element style
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let autoHeightCompensationFactor ;
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if (
stretchFactors . cropStrategy === CropStrategy . CropLetterbox
&& ( ! stretchFactors . styleHeightCompensationFactor || stretchFactors . styleHeightCompensationFactor === 1 )
) {
autoHeightCompensationFactor = this . computeAutoHeightCompensationFactor ( realVideoWidth , realVideoHeight , this . conf . player . dimensions . width , this . conf . player . dimensions . height , 'height' ) ;
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stretchFactors . xFactor *= autoHeightCompensationFactor ;
stretchFactors . yFactor *= autoHeightCompensationFactor ;
}
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const wdiff = this . conf . player . dimensions . width - realVideoWidth ;
const hdiff = this . conf . player . dimensions . height - realVideoHeight ;
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const wdiffAfterZoom = realVideoWidth * stretchFactors . xFactor - this . conf . player . dimensions . width ;
const hdiffAfterZoom = realVideoHeight * stretchFactors . yFactor - this . conf . player . dimensions . height ;
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const translate = {
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x : wdiff * 0.5 ,
y : hdiff * 0.5 ,
} ;
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if ( this . pan . relativeOffsetX || this . pan . relativeOffsetY ) {
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// don't offset when video is smaller than player
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if ( wdiffAfterZoom >= 0 || hdiffAfterZoom >= 0 ) {
translate . x += wdiffAfterZoom * this . pan . relativeOffsetX * this . zoom . scale ;
translate . y += hdiffAfterZoom * this . pan . relativeOffsetY * this . zoom . scale ;
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}
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} else {
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if ( this . videoAlignment == VideoAlignmentType . Left ) {
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translate . x += wdiffAfterZoom * 0.5 ;
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}
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else if ( this . videoAlignment == VideoAlignmentType . Right ) {
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translate . x -= wdiffAfterZoom * 0.5 ;
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}
}
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this . logger . log (
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'info' , [ 'debug' , 'resizer' ] , "[Resizer::_res_computeOffsets] <rid:" + this . resizerId + "> calculated offsets:" ,
'\n\n---- elements ----' ,
'\nplayer element: ' , this . conf . player . element ,
'\nvideo element: ' , this . conf . video ,
'\n\n---- data in ----' ,
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'\nplayer dimensions: ' , { w : this.conf.player.dimensions.width , h : this.conf.player.dimensions.height } ,
'\nvideo dimensions: ' , { w : this.conf.video.offsetWidth , h : this.conf.video.offsetHeight } ,
'\nreal video dimensions:' , { w : realVideoWidth , h : realVideoHeight } ,
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'\nauto compensation: ' , 'x' , autoHeightCompensationFactor ,
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'\nstretch factors: ' , stretchFactors ,
'\npan & zoom: ' , this . pan , this . zoom . scale ,
'\nwdiff, hdiff: ' , wdiff , 'x' , hdiff ,
'\nwdiff, hdiffAfterZoom:' , wdiffAfterZoom , 'x' , hdiffAfterZoom ,
'\n\n---- data out ----\n' ,
'translate:' , translate
) ;
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// by the way, let's do a quick sanity check whether video player is doing any fuckies wuckies
// fucky wucky examples:
//
// * video width is bigger than player width AND video height is bigger than player height
// * video width is smaller than player width AND video height is smaller than player height
//
// In both examples, at most one of the two conditions can be true at the same time. If both
// conditions are true at the same time, we need to go 'chiny reckon' and recheck our player
// element. Chances are our video is not getting aligned correctly
if (
( this . conf . video . offsetWidth > this . conf . player . dimensions . width && this . conf . video . offsetHeight > this . conf . player . dimensions . height ) ||
( this . conf . video . offsetWidth < this . conf . player . dimensions . width && this . conf . video . offsetHeight < this . conf . player . dimensions . height )
) {
this . logger . log ( 'warn' , [ 'debugger' , 'resizer' ] , ` [Resizer::_res_computeOffsets] <rid: ${ this . resizerId } > We are getting some incredibly funny results here. \ n \ n ` ,
` Video seems to be both wider and taller (or shorter and narrower) than player element at the same time. This is super duper not supposed to happen. \ n \ n ` ,
` Player element needs to be checked. `
)
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// sometimes this appears to randomly recurse.
// There seems to be no way to reproduce it.
if ( ! this . _computeOffsetsRecursionGuard ) {
this . _computeOffsetsRecursionGuard = true ;
if ( this . conf . player . checkPlayerSizeChange ( ) ) {
this . conf . player . onPlayerDimensionsChanged ( ) ;
}
this . _computeOffsetsRecursionGuard = false ;
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}
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}
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return translate ;
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}
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//#region css handling
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buildStyleArray ( existingStyleString , extraStyleString ) {
if ( existingStyleString ) {
const styleArray = existingStyleString . split ( ";" ) ;
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if ( extraStyleString ) {
const extraCss = extraStyleString . split ( ';' ) ;
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let dup = false ;
for ( const ecss of extraCss ) {
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for ( let i in styleArray ) {
if ( ecss . split ( ':' ) [ 0 ] . trim ( ) === styleArray [ i ] . split ( ':' ) [ 0 ] . trim ( ) ) {
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dup = true ;
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styleArray [ i ] = ecss ;
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}
if ( dup ) {
dup = false ;
continue ;
}
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styleArray . push ( ecss ) ;
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}
}
}
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for ( let i in styleArray ) {
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styleArray [ i ] = styleArray [ i ] . trim ( ) ;
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// some sites do 'top: 50%; left: 50%; transform: <transform>' to center videos.
// we dont wanna, because we already center videos on our own
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if ( styleArray [ i ] . startsWith ( "transform:" )
|| styleArray [ i ] . startsWith ( "top:" )
|| styleArray [ i ] . startsWith ( "left:" )
|| styleArray [ i ] . startsWith ( "right:" )
|| styleArray [ i ] . startsWith ( "bottom:" )
|| styleArray [ i ] . startsWith ( "margin" )
) {
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delete styleArray [ i ] ;
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}
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}
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return styleArray ;
}
return [ ] ;
}
buildStyleString ( styleArray ) {
let styleString = '' ;
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for ( let i in styleArray ) {
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if ( styleArray [ i ] ) {
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styleString += styleArray [ i ] + " !important; " ;
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}
}
return styleString ;
}
applyCss ( stretchFactors , translate ) {
// apply extra CSS here. In case of duplicated properties, extraCss overrides
// default styleString
if ( ! this . video ) {
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this . logger . log ( 'warn' , 'debug' , "[Resizer::applyCss] <rid:" + this . resizerId + "> Video went missing, doing nothing." ) ;
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this . conf . destroy ( ) ;
return ;
}
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this . logger . log ( 'info' , [ 'debug' , 'resizer' ] , "[Resizer::applyCss] <rid:" + this . resizerId + "> will apply css." , { stretchFactors , translate } ) ;
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// save stuff for quick tests (before we turn numbers into css values):
this . currentVideoSettings = {
validFor : this.conf.player.dimensions ,
// videoWidth: dimensions.width,
// videoHeight: dimensions.height
}
let extraStyleString ;
try {
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extraStyleString = this . settings . active . sites [ window . location . hostname ] . DOM . video . additionalCss ;
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} catch ( e ) {
// do nothing. It's ok if no special settings are defined for this site, we'll just do defaults
}
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const styleArray = this . buildStyleArray ( '' , extraStyleString )
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// add remaining elements
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if ( stretchFactors ) {
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styleArray . push ( ` transform: translate( ${ translate . x } px, ${ translate . y } px) scale( ${ stretchFactors . xFactor } , ${ stretchFactors . yFactor } ) !important; ` ) ;
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// important — guarantees video will be properly aligned
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// Note that position:absolute cannot be put here, otherwise old.reddit /w RES breaks — videos embedded
// from certain hosts will get a height: 0px. This is bad.
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styleArray . push ( "top: 0px !important; left: 0px !important; bottom: 0px !important; right: 0px;" ) ;
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// important — some websites (cough reddit redesign cough) may impose some dumb max-width and max-height
// restrictions. If site has dumb shit like 'max-width: 100%' and 'max-height: 100vh' in their CSS, that
// shit will prevent us from applying desired crop. This means we need to tell websites to fuck off with
// that crap. We know better.
styleArray . push ( "max-width: none !important; max-height: none !important;" ) ;
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}
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const styleString = ` ${ this . buildStyleString ( styleArray ) } ${ extraStyleString || '' } ` ; // string returned by buildStyleString() should end with ; anyway
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// build style string back
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this . setStyleString ( styleString ) ;
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}
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setStyleString ( styleString ) {
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this . currentCssValidFor = this . conf . player . dimensions ;
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const newCssString = this . prepareCss ( styleString ) ;
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// inject new CSS or replace existing one
if ( ! this . userCss ) {
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this . logger . log ( 'info' , [ 'debug' , 'resizer' ] , "[Resizer::setStyleString] <rid:" + this . resizerId + "> Setting new css: " , newCssString ) ;
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this . injectCss ( newCssString ) ;
this . userCss = newCssString ;
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} else if ( newCssString !== this . userCss ) {
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this . logger . log ( 'info' , [ 'debug' , 'resizer' ] , "[Resizer::setStyleString] <rid:" + this . resizerId + "> Replacing css.\nOld string:" , this . userCss , "\nNew string:" , newCssString ) ;
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// we only replace css if it
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this . replaceCss ( this . userCss , newCssString ) ;
this . userCss = newCssString ;
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} else {
this . logger . log ( 'info' , [ 'debug' , 'resizer' ] , "[Resizer::setStyleString] <rid:" + this . resizerId + "> Existing css is still valid, doing nothing." ) ;
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}
}
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//#endregion
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}
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export default Resizer ;