ultrawidify/js/modules/Stretcher.js

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// računa vrednosti za transform-scale (x, y)
// transform: scale(x,y) se uporablja za raztegovanje videa, ne pa za približevanje
// calculates values for transform scale(x, y)
// transform: scale(x,y) is used for stretching, not zooming.
class Stretcher {
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// internal variables
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// functions
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constructor(videoData) {
this.conf = videoData;
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}
applyConditionalStretch(stretchFactors, actualAr){
var playerAr = this.conf.player.dimensions.width / this.conf.player.dimensions.height;
var videoAr = this.conf.video.videoWidth / this.conf.video.videoHeight;
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if (! actualAr){
actualAr = playerAr;
}
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var newWidth = this.conf.video.offsetWidth * stretchFactors.xFactor;
var newHeight = this.conf.video.offsetHeight * stretchFactors.yFactor;
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var actualWidth, actualHeight;
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// determine the dimensions of the video (sans black bars) after scaling
if(actualAr < videoAr){
actualHeight = newHeight;
actualWidth = newHeight * actualAr;
} else {
actualHeight = newWidth / actualAr;
actualWidth = newWidth;
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}
var minW = this.conf.player.dimensions.width * (1 - ExtensionConf.stretch.conditionalDifferencePercent);
var maxW = this.conf.player.dimensions.width * (1 + ExtensionConf.stretch.conditionalDifferencePercent);
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var minH = this.conf.player.dimensions.height * (1 - ExtensionConf.stretch.conditionalDifferencePercent);
var maxH = this.conf.player.dimensions.height * (1 + ExtensionConf.stretch.conditionalDifferencePercent);
if (actualWidth >= minW && actualWidth <= maxW) {
stretchFactors.xFactor *= this.conf.player.dimensions.width / actualWidth;
}
if (actualHeight >= minH && actualHeight <= maxH) {
stretchFactors.yFactor *= this.conf.player.dimensions.height / actualHeight;
}
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}
calculateStretch(actualAr) {
var playerAr = this.conf.player.dimensions.width / this.conf.player.dimensions.height;
var videoAr = this.conf.video.videoWidth / this.conf.video.videoHeight;
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if (! actualAr){
actualAr = playerAr;
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}
var stretchFactors = {
xFactor: 1,
yFactor: 1
};
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if(playerAr >= videoAr){ž
// player adds PILLARBOX
if(actualAr >= playerAr){
// actual > player > video
stretchFactors.xFactor = videoAr / playerAr;
stretchFactors.yFactor = actualAr / playerAr
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if(Debug.debug){
console.log("[Stretcher.js::calculateStretch] stretching strategy 1")
}
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} else if ( actualAr >= videoAr) {
// player > actual > video — letterbox & pillarbox
// we need vertical stretch to remove black bars in video
// we need horizontal stretch to make video fit width
stretchFactors.xFactor = actualAr / videoAr;
stretchFactors.yFactor = actualAr / playerAr;
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if(Debug.debug){
console.log("[Stretcher.js::calculateStretch] stretching strategy 2")
}
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} else {
// player > video > actual — double pillarbox
stretchFactors.xFactor = actualAr / playerAr;
stretchFactors.yFactor = 1;
if(Debug.debug){
console.log("[Stretcher.js::calculateStretch] stretching strategy 3")
}
}
} else {
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// player adds LETTERBOX
if (actualAr < playerAr) {
// video > player > actual
// actual has pillarbox (same height as video)
stretchFactors.xFactor = actualAr / playerAr;
stretchFactors.yFactor = videoAr / playerAr;
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if(Debug.debug){
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console.log("[Stretcher.js::calculateStretch] stretching strategy 4")
}
} else if ( actualAr < videoAr ) {
// video > actual > player
// video is letterboxed by player
// actual is pillarboxed by video
stretchFactors.xFactor = actualAr / playerAr;
stretchFActors.yFactor = actualAr / playerAr;
if(Debug.debug){
console.log("[Stretcher.js::calculateStretch] stretching strategy 5")
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}
} else {
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// actual > video > player
// actual fits width. Letterboxed by both.
stretchFactors.xFactor = 1;
stretchFactors.yFactor = actualAr / playerAr;
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if(Debug.debug){
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console.log("[Stretcher.js::calculateStretch] stretching strategy 6")
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}
}
}
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// if (actualAr > videoAr) {
// if(videoAr > playerAr) {
// // actual ar > video ar > player ar
// // stretch to fit player
// // stretchFactors.xFactor = playerAr / videoAr; // is this 1 then?
// stretchFactors.xFactor = 1;
// stretchFactors.yFactor = actualAr / playerAr;
// } else {
// // actual ar > player ar > video ar
// if(Debug.debug){
// console.log("[Stretcher.js::calculateStretch] stretching strategy 2")
// }
// stretchFactors.xFactor = 1; //playerAr / videoAr;
// stretchFactors.yFactor = actualAr / videoAr;
// }
// } else {
// if (videoAr > playerAr) {
// if(Debug.debug){
// console.log("[Stretcher.js::calculateStretch] stretching strategy 3")
// }
// stretchFactors.xFactor = videoAr / actualAr;
// stretchFactors.yFactor = playerAr / actualAr;
// } else {
// if(Debug.debug){
// console.log("[Stretcher.js::calculateStretch] stretching strategy 4")
// }
// stretchFactors.xFactor = playerAr / actualAr;
// stretchFactors.yFactor = 1;
// }
// }
return stretchFactors;
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}
}