Merge branch 'master' into feature/player-ui

This commit is contained in:
Tamius Han 2021-08-26 00:54:07 +02:00
commit 1b829e095b
13 changed files with 512 additions and 580 deletions

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@ -18,6 +18,20 @@
## v5.x (current major)
### v5.1.0
* Re-enable logger
* Move aspect ratio autodetection to requestAnimationFrame
### v5.0.7
* Videos of square-ish aspect ratios on 1440p (and lower) resolutions now no longer get misaligned ([#162](https://github.com/tamius-han/ultrawidify/issues/162))
* Alignment of featured videos on youtube channel page should now also be fixed
### v5.0.6
* Added configuration for metaivi.com based on user feedback ([#160](https://github.com/tamius-han/ultrawidify/issues/160))
* Removed ExtConfPatches for versions < 4.5.0, because nobody should be using a build of this extension that's over a year old
### v5.0.5
* improved UX a bit

2
package-lock.json generated
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@ -1,6 +1,6 @@
{
"name": "ultrawidify",
"version": "5.0.4",
"version": "5.1.0",
"lockfileVersion": 2,
"requires": true,
"packages": {

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@ -1,6 +1,6 @@
{
"name": "ultrawidify",
"version": "5.0.5",
"version": "5.1.0",
"description": "Aspect ratio fixer for youtube and other sites, with automatic aspect ratio detection. Supports ultrawide and other ratios.",
"author": "Tamius Han <tamius.han@gmail.com>",
"scripts": {

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@ -276,6 +276,8 @@ export default {
this.logStringified = undefined;
}
this.$store.dispatch('uw-hide-logger');
this.showLoggerUi = false;
},
closePopupAndStopLogging() {
Logger.saveConfig({...this.lastSettings, allowLogging: false});
@ -319,6 +321,7 @@ export default {
font-size: 14px !important;
box-sizing: border-box !important;
pointer-events: auto !important;
}
div {

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@ -7,391 +7,6 @@ import BrowserDetect from './BrowserDetect';
const ExtensionConfPatch = [
{
forVersion: '4.2.0',
sites: {
"old.reddit.com" : {
type: 'testing',
DOM: {
player: {
manual: true,
useRelativeAncestor: false,
querySelectors: '.reddit-video-player-root, .media-preview-content'
}
},
css: '',
},
"www.reddit.com" : {
type: 'testing',
DOM: {
player: {
manual: true,
useRelativeAncestor: false,
querySelectors: '.reddit-video-player-root, .media-preview-content'
}
},
css: '',
},
"www.youtube.com" : {
DOM: {
player: {
manual: true,
querySelectors: "#movie_player, #player",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: "",
}
}
},
}
}, {
forVersion: '4.2.3.1',
sites: {
"old.reddit.com" : {
type: 'testing',
DOM: {
player: {
manual: true,
useRelativeAncestor: false,
querySelectors: '.media-preview-content, .reddit-video-player-root'
}
},
css: '',
},
"www.reddit.com" : {
type: 'testing',
DOM: {
player: {
manual: true,
useRelativeAncestor: false,
querySelectors: '.media-preview-content, .reddit-video-player-root'
}
},
css: '',
},
"www.youtube.com" : {
DOM: {
player: {
manual: true,
querySelectors: "#movie_player, #player",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: "",
}
}
},
}
}, {
forVersion: '4.3.0',
sites: {
"old.reddit.com" : {
type: 'testing',
DOM: {
player: {
manual: false,
useRelativeAncestor: false,
querySelectors: '.reddit-video-player-root, .media-preview-content'
}
},
css: 'video {\n width: 100% !important;\n height: 100% !important;\n}',
},
"www.reddit.com" : {
type: 'testing',
DOM: {
player: {
manual: false,
useRelativeAncestor: false,
querySelectors: '.reddit-video-player-root, .media-preview-content'
}
},
css: 'video {\n width: 100% !important;\n height: 100% !important;\n}',
},
}
}, {
forVersion: '4.3.1.1',
sites: {
'www.twitch.tv': {
DOM: {
player: {
manual: false,
querySelectors: "",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: ""
}
}
}
}
}, {
forVersion: '4.4.0',
updateFn: (userOptions, defaultOptions) => {
// remove 'press P to toggle panning mode' thing
const togglePan = userOptions.actions.find(x => x.cmd && x.cmd.length === 1 && x.cmd[0].action === 'toggle-pan');
if (togglePan) {
togglePan.scopes = {};
}
// add new actions
userOptions.actions.push({
name: 'Don\'t persist crop',
label: 'Never persist',
cmd: [{
action: 'set-ar-persistence',
arg: 0,
}],
scopes: {
site: {
show: true,
},
global: {
show: true,
}
},
playerUi: {
show: true,
}
}, {
userAdded: true,
name: 'Persist crop while on page',
label: 'Until page load',
cmd: [{
action: 'set-ar-persistence',
arg: 1,
}],
scopes: {
site: {
show: true,
},
global: {
show: true,
}
},
playerUi: {
show: true,
}
}, {
userAdded: true,
name: 'Persist crop for current session',
label: 'Current session',
cmd: [{
action: 'set-ar-persistence',
arg: 2,
}],
scopes: {
site: {
show: true,
},
global: {
show: true,
}
},
playerUi: {
show: true,
}
}, {
name: 'Persist until manually reset',
label: 'Always persist',
cmd: [{
action: 'set-ar-persistence',
arg: 3,
}],
scopes: {
site: {
show: true,
},
global: {
show: true,
}
},
playerUi: {
show: true,
}
}, {
name: 'Default crop persistence',
label: 'Default',
cmd: [{
action: 'set-ar-persistence',
arg: -1,
}],
scopes: {
site: {
show: true,
},
},
playerUi: {
show: true,
}
});
// patch shortcuts for non-latin layouts, but only if the user hasn't changed default keys
for (const action of userOptions.actions) {
if (!action.cmd || action.cmd.length !== 1) {
continue;
}
try {
// if this fails, then action doesn't have keyboard shortcut associated with it, so we skip it
const actionDefaults = defaultOptions.actions.find(x => x.cmd && x.cmd.length === 1 // (redundant, default actions have exactly 1 cmd in array)
&& x.cmd[0].action === action.cmd[0].action
&& x.scopes.page
&& x.scopes.page.shortcut
&& x.scopes.page.shortcut.length === 1
&& x.scopes.page.shortcut[0].key === action.scopes.page.shortcut[0].key // this can throw exception, and it's okay
);
if (actionDefaults === undefined) {
continue;
}
// update 'code' property for shortcut
action.scopes.page.shortcut[0]['code'] = actionDefaults.scopes.page.shortcut[0].code;
} catch (e) {
continue;
}
}
}
}, {
forVersion: '4.4.1.1',
sites: {
"www.disneyplus.com": {
DOM: {
player: {
periodicallyRefreshPlayerElement: true,
}
}
},
}
}, {
forVersion: '4.4.2',
updateFn: (userOptions, defaultOptions) => {
try {
userOptions.actions.push(
{
name: 'Stretch source to 4:3',
label: '4:3 stretch (src)',
cmd: [{
action: 'set-stretch',
arg: StretchType.FixedSource,
customArg: 1.33,
}],
scopes: {
page: {
show: true
}
},
playerUi: {
show: true,
path: 'crop'
}
}, {
name: 'Stretch source to 16:9',
label: '16:9 stretch (src)',
cmd: [{
action: 'set-stretch',
arg: StretchType.FixedSource,
customArg: 1.77,
}],
scopes: {
page: {
show: true,
}
},
playerUi: {
show: true,
path: 'crop'
}
});
} catch (e) {
console.error("PROBLEM APPLYING SETTINGS", e);
}
}
}, {
forVersion: '4.4.3.1',
sites: {
"www.disneyplus.com": {
mode: ExtensionMode.Enabled,
autoar: ExtensionMode.Enabled,
autoarFallback: ExtensionMode.Enabled,
override: true, // ignore value localStorage in favour of this
stretch: StretchType.Default,
videoAlignment: VideoAlignmentType.Default,
keyboardShortcutsEnabled: ExtensionMode.Default,
DOM: {
player: {
periodicallyRefreshPlayerElement: true,
}
}
}
}
}, {
forVersion: '4.4.7',
updateFn: (userOptions, defaultOptions) => {
if (!userOptions.sites['www.netflix.com'].DOM) {
userOptions.sites['www.netflix.com']['DOM'] = {
"player": {
"manual": true,
"querySelectors": ".VideoContainer",
"additionalCss": "",
"useRelativeAncestor": false,
"playerNodeCss": ""
}
}
}
if (!userOptions.sites['www.disneyplus.com']) {
userOptions.sites['www.disneyplus.com'] = {
mode: ExtensionMode.Enabled,
autoar: ExtensionMode.Enabled,
override: false,
type: 'community',
stretch: StretchType.Default,
videoAlignment: VideoAlignmentType.Default,
keyboardShortcutsEnabled: ExtensionMode.Default,
arPersistence: true, // persist aspect ratio between different videos
autoarPreventConditions: { // prevents autoar on following conditions
videoStyleString: { // if video style string thing does anything of what follows
containsProperty: { // if video style string has any of these properties (listed as keys)
'height': { // if 'height' property is present in style attribute, we prevent autoar from running
allowedValues: [ // unless attribute is equal to anything in here. Optional.
'100%'
]
}
// 'width': true // this would prevent aard from running if <video> had a 'width' property in style, regardless of value
// could also be an empty object, in theory.
}
}
},
DOM: {
"player": {
"manual": true,
"querySelectors": ".btn-media-clients",
"additionalCss": "",
"useRelativeAncestor": false,
"playerNodeCss": ""
}
}
}
} else {
userOptions.sites['wwww.disneyplus.com']['DOM'] = {
"player": {
"manual": true,
"querySelectors": ".btn-media-clients",
"additionalCss": "",
"useRelativeAncestor": false,
"playerNodeCss": ""
}
}
}
}
}, {
forVersion: '4.4.9',
sites: {
"www.youtube.com": {
override: true,
DOM: {
player: {
manual: true
}
}
}
}
}, {
forVersion: '4.5.0',
sites: {
"www.wakanim.tv": {
@ -517,7 +132,7 @@ const ExtensionConfPatch = [
"app.plex.tv": {
mode: 3,
autoar: 3,
type: "user-added",
type: "community",
stretch: -1,
videoAlignment: -1,
keyboardShortcutsEnabled: 0,
@ -533,6 +148,92 @@ const ExtensionConfPatch = [
css: "body {\n background-color: #000;\n}\n\n.application {\n background-color: #000;\n}"
}
}
}, {
forVersion: '5.0.6',
sites: {
"metaivi.com": {
mode: 0,
autoar: 0,
type: "community",
stretch: -1,
videoAlignment: -1,
DOM: {
video: {
manual: false,
querySelectors: "",
additionalCss: "position: absolute !important;"
},
player: {
manual: false,
querySelectors: "",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: ""
}
},
"css": ""
},
"piped.kavin.rocks": {
mode: 0,
autoar: 0,
type: 'community',
autoarFallback: 0,
stretch: 0,
videoAlignment: -1,
keyboardShortcutsEnabled: 0,
DOM: {
player: {
manual: false,
querySelectors: "",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: ""
}
},
css: ".shaka-video-container {\n flex-direction: column !important;\n}"
},
},
updateFn: (userOptions, defaultOptions) => {
// 5.0.5 initially incorrectly had app.plex.tv marked as 'user-added'
// when 'user-added' is generally reserved for marking sites with user-
// changed configuration. Site patches submitted by community should have
// 'community' type. extConfPatch for 5.0.5 was also retroactively corrected.
userOptions.sites['app.plex.tv'].type = 'community';
userOptions.sites['piped.kavin.rocks'] = {
mode: 0,
autoar: 0,
type: 'community',
autoarFallback: 0,
stretch: 0,
videoAlignment: -1,
keyboardShortcutsEnabled: 0,
DOM: {
player: {
manual: false,
querySelectors: "",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: ""
}
},
css: ".shaka-video-container {\n flex-direction: column !important;\n}"
};
}
}, {
forVersion: '5.0.7',
updateFn: (userOptions, defaultOptions) => {
// 5.0.5 initially incorrectly had app.plex.tv marked as 'user-added'
// when 'user-added' is generally reserved for marking sites with user-
// changed configuration. Site patches submitted by community should have
// 'community' type. extConfPatch for 5.0.5 was also retroactively corrected.
userOptions.sites['www.youtube.com'].DOM.player = {
manual: true,
querySelectors: "#movie_player, #player, #c4-player",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: "",
}
}
}
];

View File

@ -1031,8 +1031,8 @@ const ExtensionConf: SettingsInterface = {
keyboardShortcutsEnabled: ExtensionMode.Default,
DOM: {
player: {
manual: false,
querySelectors: "#movie_player, #player",
manual: true,
querySelectors: "#movie_player, #player, #c4-player",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: "",
@ -1195,7 +1195,7 @@ const ExtensionConf: SettingsInterface = {
"app.plex.tv": {
mode: 3,
autoar: 3,
type: "user-added",
type: "community",
stretch: -1,
videoAlignment: -1,
keyboardShortcutsEnabled: 0,
@ -1209,7 +1209,48 @@ const ExtensionConf: SettingsInterface = {
}
},
css: "body {\n background-color: #000;\n}\n\n.application {\n background-color: #000;\n}"
}
},
"metaivi.com": {
mode: 0,
autoar: 0,
type: "community",
stretch: -1,
videoAlignment: -1,
DOM: {
video: {
manual: false,
querySelectors: "",
additionalCss: "position: absolute !important;"
},
player: {
manual: false,
querySelectors: "",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: ""
}
},
"css": ""
},
"piped.kavin.rocks": {
mode: 0,
autoar: 0,
type: 'community',
autoarFallback: 0,
stretch: 0,
videoAlignment: -1,
keyboardShortcutsEnabled: 0,
DOM: {
player: {
manual: false,
querySelectors: "",
additionalCss: "",
useRelativeAncestor: false,
playerNodeCss: ""
}
},
css: ".shaka-video-container {\n flex-direction: column !important;\n}"
},
}
}

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@ -314,23 +314,31 @@ class ActionHandler {
handleKeyup(event) {
this.logger.log('info', 'keyboard', "%c[ActionHandler::handleKeyup] we pressed a key: ", "color: #ff0", event.key , " | keyup: ", event.keyup, "event:", event);
if (this.preventAction(event)) {
this.logger.log('info', 'keyboard', "[ActionHandler::handleKeyup] we are in a text box or something. Doing nothing.");
return;
}
try {
if (this.preventAction(event)) {
this.logger.log('info', 'keyboard', "[ActionHandler::handleKeyup] we are in a text box or something. Doing nothing.");
return;
}
this.execAction(this.keyUpActions, event);
this.execAction(this.keyUpActions, event);
} catch (e) {
this.logger.log('info', 'debug', '[ActionHandler::handleKeyup] Failed to handle keyup!', e);
}
}
handleKeydown(event) {
this.logger.log('info', 'keyboard', "%c[ActionHandler::handleKeydown] we pressed a key: ", "color: #ff0", event.key , " | keydown: ", event.keydown, "event:", event)
if (this.preventAction(event)) {
this.logger.log('info', 'keyboard', "[ActionHandler::handleKeydown] we are in a text box or something. Doing nothing.");
return;
}
try {
if (this.preventAction(event)) {
this.logger.log('info', 'keyboard', "[ActionHandler::handleKeydown] we are in a text box or something. Doing nothing.");
return;
}
this.execAction(this.keyDownActions, event);
this.execAction(this.keyDownActions, event);
} catch (e) {
this.logger.log('info', 'debug', '[ActionHandler::handleKeydown] Failed to handle keydown!', e);
}
}
handleMouseMove(event, videoData?: VideoData) {

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@ -91,6 +91,10 @@ class Logger {
constructor(options?: {vuexStore?: any, uwInstance?: any}) {
this.vuexStore = options?.vuexStore;
this.uwInstance = options?.uwInstance;
browser.storage.onChanged.addListener((changes, area) => {
this.storageChangeListener(changes, area)
});
}
static saveConfig(conf: LoggerConfig) {
@ -190,6 +194,34 @@ class Logger {
});
}
storageChangeListener(changes, area) {
if (!changes.uwLogger) {
console.info('We dont have any logging settings, not processing frther');
return;
}
try {
this.conf = JSON.parse(changes.uwLogger.newValue);
} catch (e) {
console.warn('[uwLogger] Error while trying to parse new conf for logger:', e, '\nWe received the following changes:', changes, 'for area:', area);
}
// This code can only execute if user tried to enable or disable logging
// through the popup. In cases like this, we do not gate the console.log
// behind a check, since we _always_ want to have this feedback in response
// to an action.
console.info(
'[uwLogger] logger config changed! New configuration:',
this.conf, '\nraw changes:', changes, 'area?', area,
'\n————————————————————————————————————————————————————————————————————————\n\n\n\n\n\n\n\n\n\n\n\n-----\nLogging with new settings starts now.'
);
// initiate loger if need be
if (!this.startTime) {
this.init(this.conf);
}
}
setVuexStore(store) {
this.vuexStore = store;
}
@ -386,7 +418,7 @@ class Logger {
}
canLogFile(component) {
if (!this.conf.fileOptions.enabled || this.temp_disable) {
if (!this.conf?.fileOptions?.enabled || this.temp_disable) {
return false;
}
if (Array.isArray(component) && component.length ) {

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@ -14,6 +14,13 @@ import Logger from '../Logger';
import VideoData from '../video-data/VideoData';
import Settings from '../Settings';
enum VideoPlaybackState {
Playing,
Paused,
Ended,
Error
}
class ArDetector {
logger: Logger;
conf: VideoData;
@ -44,6 +51,7 @@ class ArDetector {
canDoFallbackMode: boolean = false;
// helper objects
private animationFrameHandle: any;
private attachedCanvas: HTMLCanvasElement;
canvas: HTMLCanvasElement;
private blackframeCanvas: HTMLCanvasElement;
@ -56,7 +64,83 @@ class ArDetector {
private detectedAr: any;
private canvasDrawWindowHOffset: number;
private sampleCols_current: number;
private timers = {
nextFrameCheckTime: Date.now()
}
private status = {
lastVideoStatus: VideoPlaybackState.Playing
}
//#region debug variables
private performanceConfig = {
sampleCountForAverages: 32
}
private performance = {
animationFrame: {
lastTime: 0,
currentIndex: 0,
sampleTime: []
},
drawImage: {
currentIndex: 0,
sampleTime: [],
},
getImageData: {
currentIndex: 0,
sampleTime: [],
},
aard: {
currentIndex: 0,
sampleTime: [],
}
};
//#endregion
//#region getters
get defaultAr() {
const ratio = this.video.videoWidth / this.video.videoHeight;
if (isNaN(ratio)) {
return undefined;
}
return ratio;
}
//#endregion getters
//#region debug getters
/**
* We get one animation frame per this many ms. This means that our autodetection
* stuff must run in less than this many ms. This valuz is averaged out over multiple
* samples for better accuracy.
*
* Returns value in ms.
*
* A very important caveat: if autodetection takes up too much time, it WILL artificially
* increase time budget. Therefore, you should use (and firstly even implement) getTimeBudget()
* that turns off autodetection for a second or so to gather accurate timing info.
*/
get eyeballedTimeBudget() {
let sum;
for (let i = 0; i < this.performance.animationFrame.sampleTime.length; i++) {
sum += this.performance.animationFrame.sampleTime[i];
}
return sum / this.performance.animationFrame.sampleTime.length;
}
/**
* Converts time budget (eyeballed) into actual framerate. Since eyeballed time budget rises
* if our autodetection takes too long, it's still good enough for calculating framerate
*/
get fps() {
return 1000 / this.eyeballedTimeBudget;
}
//#endregion
//#region lifecycle
constructor(videoData){
this.logger = videoData.logger;
this.conf = videoData;
@ -73,14 +157,6 @@ class ArDetector {
this.logger.log('info', 'init', `[ArDetector::ctor] creating new ArDetector. arid: ${this.arid}`);
}
setManualTick(manualTick) {
this.manualTickEnabled = manualTick;
}
tick() {
this._nextTick = true;
}
init(){
this.logger.log('info', 'init', `[ArDetect::init] <@${this.arid}> Initializing autodetection.`);
@ -95,12 +171,6 @@ class ArDetector {
}
}
destroy(){
this.logger.log('info', 'init', `%c[ArDetect::destroy] <@${this.arid}> Destroying aard.`, _ard_console_stop);
// this.debugCanvas.destroy();
this.stop();
}
setup(cwidth?: number, cheight?: number){
this.logger.log('info', 'init', `[ArDetect::setup] <@${this.arid}> Starting autodetection setup.`);
//
@ -215,12 +285,13 @@ class ArDetector {
this.resetBlackLevel();
// if we're restarting ArDetect, we need to do this in order to force-recalculate aspect ratio
this.conf.resizer.setLastAr({type: AspectRatioType.Automatic, ratio: this.getDefaultAr()});
this.conf.resizer.setLastAr({type: AspectRatioType.Automatic, ratio: this.defaultAr});
this.canvasImageDataRowLength = cwidth << 2;
this.noLetterboxCanvasReset = false;
if (this.settings.canStartAutoAr() ) {
// this.main();
this.start();
}
@ -232,6 +303,14 @@ class ArDetector {
this.conf.arSetupComplete = true;
}
destroy(){
this.logger.log('info', 'init', `%c[ArDetect::destroy] <@${this.arid}> Destroying aard.`, _ard_console_stop);
// this.debugCanvas.destroy();
this.halt();
}
//#endregion lifecycle
//#region AARD control
start() {
if (this.settings.canStartAutoAr()) {
this.logger.log('info', 'debug', `"%c[ArDetect::start] <@${this.arid}> Starting automatic aspect ratio detection`, _ard_console_start);
@ -242,27 +321,38 @@ class ArDetector {
if (this.conf.resizer.lastAr.type === AspectRatioType.Automatic) {
// ensure first autodetection will run in any case
this.conf.resizer.setLastAr({type: AspectRatioType.Automatic, ratio: this.getDefaultAr()});
this.conf.resizer.setLastAr({type: AspectRatioType.Automatic, ratio: this.defaultAr});
}
// launch main() if it's currently not running:
this.main();
// automatic detection starts halted. If halted=false when main first starts, extension won't run
// this._paused is undefined the first time we run this function, which is effectively the same thing
// as false. Still, we'll explicitly fix this here.
this._paused = false;
this._halted = false;
this._paused = false;
// start autodetection
this.startLoop();
// automatic detection starts halted. If halted=false when main first starts, extension won't run
// this._paused is undefined the first time we run this function, which is effectively the same thing
// as false. Still, we'll explicitly fix this here.
}
startLoop() {
if (this.animationFrameHandle) {
window.cancelAnimationFrame(this.animationFrameHandle);
}
this.animationFrameHandle = window.requestAnimationFrame( (ts) => this.animationFrameBootstrap(ts));
}
stop() {
if (this.animationFrameHandle) {
window.cancelAnimationFrame(this.animationFrameHandle);
}
this.logger.log('info', 'debug', `"%c[ArDetect::stop] <@${this.arid}> Stopping AnimationFrame loop.`, _ard_console_stop);
}
unpause() {
// pause only if we were running before. Don't pause if we aren't running
// (we are running when _halted is neither true nor undefined)
if (this._paused && this._halted === false) {
this._paused = true;
}
this.startLoop();
}
pause() {
@ -271,108 +361,76 @@ class ArDetector {
if (this._halted === false) {
this._paused = true;
}
this.stop();
}
stop(){
this.logger.log('info', 'debug', `"%c[ArDetect::stop] <@${this.arid}> Stopping automatic aspect ratio detection`, _ard_console_stop);
halt(){
this.logger.log('info', 'debug', `"%c[ArDetect::stop] <@${this.arid}> Halting automatic aspect ratio detection`, _ard_console_stop);
this.stop();
this._halted = true;
// this.conf.resizer.setArLastAr();
}
async main() {
if (this._paused) {
// unpause if paused
this._paused = false;
return; // main loop still keeps executing. Return is needed to avoid a million instances of autodetection
}
if (!this._halted) {
// we are already running, don't run twice
// this would have handled the 'paused' from before, actually.
return;
}
let exitedRetries = 10;
while (!this._exited && exitedRetries --> 0) {
this.logger.log('warn', 'debug', `[ArDetect::main] <@${this.arid}> We are trying to start another instance of autodetection on current video, but the previous instance hasn't exited yet. Waiting for old instance to exit ...`);
await sleep(this.settings.active.arDetect.timers.tickrate);
}
if (!this._exited) {
this.logger.log('error', 'debug', `[ArDetect::main] <@${this.arid}> Previous instance didn't exit in time. Not starting a new one.`);
return;
}
this.logger.log('info', 'debug', `%c[ArDetect::main] <@${this.arid}> Previous instance didn't exit in time. Not starting a new one.`);
// we need to unhalt:
this._halted = false;
this._exited = false;
// set initial timestamps so frame check will trigger the first time we run the loop
let lastFrameCheckStartTime = Date.now() - (this.settings.active.arDetect.timers.playing << 1);
const frameCheckTimes = new Array(10).fill(-1);
let frameCheckBufferIndex = 0;
let fcstart, fctime;
while (this && !this._halted) {
// NOTE: we separated tickrate and inter-check timeouts so that when video switches
// state from 'paused' to 'playing', we don't need to wait for the rest of the longer
// paused state timeout to finish.
if ( (!this.manualTickEnabled && this.canTriggerFrameCheck(lastFrameCheckStartTime)) || this._nextTick) {
this._nextTick = false;
lastFrameCheckStartTime = Date.now();
fcstart = performance.now();
try {
this.frameCheck();
} catch (e) {
this.logger.log('error', 'debug', `%c[ArDetect::main] <@${this.arid}> Frame check failed:`, "color: #000, background: #f00", e);
}
if (Debug.performanceMetrics) {
fctime = performance.now() - fcstart;
frameCheckTimes[frameCheckBufferIndex % frameCheckTimes.length] = fctime;
this.conf.pageInfo.sendPerformanceUpdate({frameCheckTimes: frameCheckTimes, lastFrameCheckTime: fctime});
++frameCheckBufferIndex;
}
}
await sleep(this.settings.active.arDetect.timers.tickrate);
}
this.logger.log('info', 'debug', `%c[ArDetect::main] <@${this.arid}> Main autodetection loop exited. Halted? ${this._halted}`, _ard_console_stop);
this._exited = true;
setManualTick(manualTick) {
this.manualTickEnabled = manualTick;
}
canTriggerFrameCheck(lastFrameCheckStartTime) {
if (this._paused) {
return false;
}
if (this.video.ended || this.video.paused){
// we slow down if ended or pausing. Detecting is pointless.
// we don't stop outright in case seeking happens during pause/after video was
// ended and video gets into 'playing' state again
return Date.now() - lastFrameCheckStartTime > this.settings.active.arDetect.timers.paused;
}
if (this.video.error){
// če je video pavziran, še vedno skušamo zaznati razmerje stranic - ampak bolj poredko.
// if the video is paused, we still do autodetection. We just do it less often.
return Date.now() - lastFrameCheckStartTime > this.settings.active.arDetect.timers.error;
}
return Date.now() - lastFrameCheckStartTime > this.settings.active.arDetect.timers.playing;
tick() {
this._nextTick = true;
}
//#endregion
//#region helper functions (general)
isRunning(){
return ! (this._halted || this._paused || this._exited);
}
private getVideoPlaybackState(): VideoPlaybackState {
try {
if (this.video.ended) {
return VideoPlaybackState.Ended;
} else if (this.video.paused) {
return VideoPlaybackState.Paused;
} else if (this.video.error) {
return VideoPlaybackState.Error;
} else {
return VideoPlaybackState.Playing;
}
} catch (e) {
this.logger.log('warn', 'debug', `[ArDetect::getVideoPlaybackState] There was an error while determining video playback state.`, e);
return VideoPlaybackState.Error;
}
}
scheduleInitRestart(timeout?: number, force_reset?: boolean){
/**
* Checks whether conditions for granting a frame check are fulfilled
* @returns
*/
private canTriggerFrameCheck() {
if (this._paused) {
return false;
}
// if video was paused & we know that we already checked that frame,
// we will not check it again.
const videoState = this.getVideoPlaybackState();
if (videoState !== VideoPlaybackState.Playing) {
if (this.status.lastVideoStatus === videoState) {
return false;
}
}
this.status.lastVideoStatus = videoState;
if (Date.now() < this.timers.nextFrameCheckTime) {
return false;
}
this.timers.nextFrameCheckTime = Date.now() + this.settings.active.arDetect.timers.playing;
return true;
}
private scheduleInitRestart(timeout?: number, force_reset?: boolean){
if(! timeout){
timeout = 100;
}
@ -385,7 +443,7 @@ class ArDetector {
this.setupTimer = setTimeout(function(){
ths.setupTimer = null;
try{
ths.main();
ths.start();
} catch(e) {
this.logger('error', 'debug', `[ArDetector::scheduleInitRestart] <@${this.arid}> Failed to start main(). Error:`,e);
}
@ -395,10 +453,7 @@ class ArDetector {
);
}
//#region helper functions (general)
attachCanvas(canvas){
private attachCanvas(canvas){
if(this.attachedCanvas)
this.attachedCanvas.remove();
@ -412,25 +467,92 @@ class ArDetector {
.appendChild(canvas);
}
canvasReadyForDrawWindow(){
private canvasReadyForDrawWindow(){
this.logger.log('info', 'debug', `%c[ArDetect::canvasReadyForDrawWindow] <@${this.arid}> canvas is ${this.canvas.height === window.innerHeight ? '' : 'NOT '}ready for drawWindow(). Canvas height: ${this.canvas.height}px; window inner height: ${window.innerHeight}px.`)
return this.canvas.height == window.innerHeight
}
getTimeout(baseTimeout, startTime){
let execTime = (performance.now() - startTime);
return baseTimeout;
/**
* Adds execution time sample for performance metrics
* @param performanceObject
* @param executionTime
*/
private addPerformanceTimeMeasure(performanceObject, executionTime) {
performanceObject.sampleTime[performanceObject.currentIndex] = executionTime;
performanceObject.currentIndex = (performanceObject.currentIndex + 1) % this.performanceConfig.sampleCountForAverages;
}
//#endregion
//#region helper functions (performance measurements)
/**
* Returns time ultrawidify spends on certain aspects of autodetection.
*
* The returned object contains the following:
*
* eyeballedTimeBudget a very inaccurate time budget
* fps framerate at which we run
* aardTime time spent on average frameCheck loop.
* It's a nearly useless metric, because
* frameCheck can exit very early.
* drawWindowTime how much time browser spends on executing
* drawWindow() calls.
* getImageData how much time browser spends on executing
* getImageData() calls.
*
* Most of these are on "per frame" basis and averaged.
*/
getTimings() {
let drawWindowTime = 0, getImageDataTime = 0, aardTime = 0;
// drawImage and getImageData are of same length and use same everything
for (let i = 0; i < this.performance.drawImage.sampleTime.length; i++) {
drawWindowTime += this.performance.drawImage.sampleTime[i] ?? 0;
getImageDataTime += this.performance.getImageData.sampleTime[i] ?? 0;
}
drawWindowTime /= this.performance.drawImage.sampleTime.length;
getImageDataTime /= this.performance.getImageData.sampleTime.length;
return {
eyeballedTimeBudget: this.eyeballedTimeBudget,
fps: this.fps,
drawWindowTime,
getImageDataTime
}
}
//#endregion
getDefaultAr() {
const ratio = this.video.videoWidth / this.video.videoHeight;
if (isNaN(ratio)) {
return undefined;
/**
* This is the "main loop" for aspect ratio autodetection
*/
private animationFrameBootstrap(timestamp: number) {
// do timekeeping first
this.addPerformanceTimeMeasure(this.performance.animationFrame, timestamp - this.performance.animationFrame.lastTime)
this.performance.animationFrame.lastTime = timestamp;
// trigger frame check, if we're allowed to
if ( (!this.manualTickEnabled && this.canTriggerFrameCheck()) || this._nextTick) {
this._nextTick = false;
try {
const startTime = performance.now();
this.frameCheck();
this.addPerformanceTimeMeasure(this.performance.aard, performance.now() - startTime);
} catch (e) {
this.logger.log('error', 'debug', `%c[ArDetect::main] <@${this.arid}> Frame check failed:`, "color: #000, background: #f00", e);
}
}
if (this && !this._halted && !this._paused) {
this.animationFrameHandle = window.requestAnimationFrame( (ts) => this.animationFrameBootstrap(ts));
} else if (this._halted) {
this.logger.log('info', 'debug', `%c[ArDetect::main] <@${this.arid}> Main autodetection loop exited. Halted? ${this._halted}`, _ard_console_stop);
this._exited = true;
} else {
this.logger.log('info', 'debug', `[ArDetect::main] <@${this.arid}> Not renewing animation frame for some reason. Paused? ${this._paused}; Halted?: ${this._halted}, Exited?: ${this._exited}`);
}
return ratio;
}
calculateArFromEdges(edges) {
@ -549,43 +671,33 @@ class ArDetector {
this.init();
}
let startTime = performance.now();
let startTime;
let partialDrawImageTime = 0;
let sampleCols = this.sampleCols.slice(0);
//
// [0] blackframe tests (they also determine whether we need fallback mode)
//
try {
startTime = performance.now();
this.blackframeContext.drawImage(this.video, 0, 0, this.blackframeCanvas.width, this.blackframeCanvas.height);
partialDrawImageTime += performance.now() - startTime;
// special browsers require special tests
// if (this.hasDRM()) {
// this.fallbackMode = false;
// throw 'VIDEO_DRM_PROTECTED';
// }
this.fallbackMode = false;
// If we detected DRM and if we're here, this means we're also using Google Chrome.
// And if we're here while DRM is detected, we know we'll be looking at black frames.
// We won't be able to do anything useful, therefore we're just gonna call it quits.
if (this.conf.hasDrm) {
this.logger.log('info', 'debug', 'we have drm, doing nothing.', this.conf.hasDrm);
return;
}
} catch (e) {
this.logger.log('error', 'arDetect', `%c[ArDetect::frameCheck] <@${this.arid}> %c[ArDetect::frameCheck] can't draw image on canvas. ${this.canDoFallbackMode ? 'Trying canvas.drawWindow instead' : 'Doing nothing as browser doesn\'t support fallback mode.'}`, "color:#000; backgroud:#f51;", e);
// in case of DRM errors, we need to prevent the execution to reach the aspec
// ratio setting part of this function. For the time being, we're only stopping
// in case we encounter DRM error in Chrome. Firefox has fallback mode and generates
// different error, so that goes.
// if (e === 'VIDEO_DRM_PROTECTED') {
// // nothing to see here, really, if fallback mode isn't supported by browser
// if (!this.drmNotificationShown) {
// this.drmNotificationShown = true;
// this.conf.player.showNotification('AARD_DRM');
// this.conf.resizer.setAr({type: AspectRatio.Reset});
// }
// return;
// }
if (! this.canvasReadyForDrawWindow()) {
// this means canvas needs to be resized, so we'll just re-run setup with all those new parameters
this.stop();
this.halt();
let newCanvasWidth = window.innerHeight * (this.video.videoWidth / this.video.videoHeight);
let newCanvasHeight = window.innerHeight;
@ -606,14 +718,16 @@ class ArDetector {
// smaller sample for blackframe check
this.fallbackMode = true;
startTime = performance.now();
try {
(this.context as any).drawWindow(window, this.canvasDrawWindowHOffset, 0, this.canvas.width, this.canvas.height, "rgba(0,0,128,1)");
(this.context as any).drawWindow(window, this.canvasDrawWindowHOffset, 0, this.canvas.width, this.canvas.height);
} catch (e) {
this.logger.log('error', 'arDetect', `%c[ArDetect::frameCheck] can't draw image on canvas with fallback mode either. This error is prolly only temporary.`, "color:#000; backgroud:#f51;", e);
return; // it's prolly just a fluke, so we do nothing special here
}
// draw blackframe sample from our main sample:
this.blackframeContext.drawImage(this.canvas, this.blackframeCanvas.width, this.blackframeCanvas.height)
this.blackframeContext.drawImage(this.canvas, this.blackframeCanvas.width, this.blackframeCanvas.height);
partialDrawImageTime += performance.now() - startTime;
this.logger.log('info', 'arDetect_verbose', `%c[ArDetect::frameCheck] canvas.drawImage seems to have worked`, "color:#000; backgroud:#2f5;");
}
@ -625,21 +739,25 @@ class ArDetector {
return;
}
// if we are in fallback mode, then frame has already been drawn to the main canvas.
// if we are in normal mode though, the frame has yet to be drawn
if (!this.fallbackMode) {
startTime = performance.now();
this.context.drawImage(this.video, 0, 0, this.canvas.width, this.canvas.height);
partialDrawImageTime += performance.now() - startTime;
}
this.addPerformanceTimeMeasure(this.performance.drawImage, partialDrawImageTime);
startTime = performance.now();
const imageData = this.context.getImageData(0, 0, this.canvas.width, this.canvas.height).data;
this.addPerformanceTimeMeasure(this.performance.getImageData, performance.now() - startTime);
if (! this.fastLetterboxPresenceTest(imageData, sampleCols) ) {
// Če ne zaznamo letterboxa, kličemo reset. Lahko, da je bilo razmerje stranic popravljeno na roke. Možno je tudi,
// da je letterbox izginil.
// If we don't detect letterbox, we reset aspect ratio to aspect ratio of the video file. The aspect ratio could
// have been corrected manually. It's also possible that letterbox (that was there before) disappeared.
this.conf.resizer.updateAr({type: AspectRatioType.Automatic, ratio: this.getDefaultAr()});
this.conf.resizer.updateAr({type: AspectRatioType.Automatic, ratio: this.defaultAr});
this.guardLine.reset();
this.noLetterboxCanvasReset = true;
@ -649,6 +767,7 @@ class ArDetector {
return;
}
// Če preverjamo naprej, potem moramo postaviti to vrednost nazaj na 'false'. V nasprotnem primeru se bo
// css resetiral enkrat na video/pageload namesto vsakič, ko so za nekaj časa obrobe odstranejene
// if we look further we need to reset this value back to false. Otherwise we'll only get CSS reset once
@ -681,7 +800,7 @@ class ArDetector {
// (since the new letterbox edge isn't present in our sample due to technical
// limitations)
if (this.fallbackMode && guardLineOut.blackbarFail) {
this.conf.resizer.setAr({type: AspectRatioType.Automatic, ratio: this.getDefaultAr()});
this.conf.resizer.setAr({type: AspectRatioType.Automatic, ratio: this.defaultAr});
this.guardLine.reset();
this.noLetterboxCanvasReset = true;
@ -706,7 +825,7 @@ class ArDetector {
if(guardLineOut.blackbarFail){
this.logger.log('info', 'arDetect', `[ArDetect::frameCheck] Detected blackbar violation and pillarbox. Resetting to default aspect ratio.`);
this.conf.resizer.setAr({type: AspectRatioType.Automatic, ratio: this.getDefaultAr()});
this.conf.resizer.setAr({type: AspectRatioType.Automatic, ratio: this.defaultAr});
this.guardLine.reset();
}
@ -776,7 +895,7 @@ class ArDetector {
// WE DO NOT RESET ASPECT RATIO HERE IN CASE OF PROBLEMS, CAUSES UNWARRANTED RESETS:
// (eg. here: https://www.youtube.com/watch?v=nw5Z93Yt-UQ&t=410)
//
// this.conf.resizer.setAr({type: AspectRatioType.Automatic, ratio: this.getDefaultAr()});
// this.conf.resizer.setAr({type: AspectRatioType.Automatic, ratio: this.defaultAr});
}
this.clearImageData(imageData);
@ -919,6 +1038,13 @@ class ArDetector {
};
}
/**
* Does a quick test to see if the aspect ratio is correct
* Returns 'true' if there's a chance of letterbox existing, false if not.
* @param imageData
* @param sampleCols
* @returns
*/
fastLetterboxPresenceTest(imageData, sampleCols) {
// fast test to see if aspect ratio is correct.
// returns 'true' if presence of letterbox is possible.
@ -958,8 +1084,11 @@ class ArDetector {
);
}
if (currentMin < this.blackLevel)
if (currentMin < this.blackLevel) {
this.blackLevel = currentMin
}
return true;
}

View File

@ -36,6 +36,7 @@ class VideoData {
userCssClassName: string;
validationId: number;
dimensions: any;
hasDrm: boolean;
//#endregion
//#region helper objects
@ -324,7 +325,7 @@ class VideoData {
this.pause();
this.destroyed = true;
try {
this.arDetector.stop();
this.arDetector.halt();
this.arDetector.destroy();
} catch (e) {}
this.arDetector = undefined;
@ -438,6 +439,9 @@ class VideoData {
* instead you should be calling processDimensionChanged() wrapper function.
*/
private _processDimensionsChanged() {
if (!this.player) {
this.logger.log('warn', 'debug', `[VideoData::_processDimensionsChanged] Player is not defined. This is super haram.`, this.player)
}
// adding player observer taught us that if element size gets triggered by a class, then
// the 'style' attributes don't necessarily trigger. This means we also need to trigger
// restoreAr here, in case video size was changed this way
@ -585,6 +589,9 @@ class VideoData {
if (hasDrm(this.video)) {
this.player.showNotification('AARD_DRM');
this.hasDrm = true;
} else {
this.hasDrm = false;
}
if (!this.arDetector) {
@ -603,14 +610,14 @@ class VideoData {
stopArDetection() {
if (this.arDetector) {
this.arDetector.stop();
this.arDetector.halt();
}
}
pause(){
this.paused = true;
if(this.arDetector){
this.arDetector.stop();
this.arDetector.halt();
}
if(this.player){
this.player.stop();

View File

@ -218,7 +218,7 @@ class Resizer {
this.logger.log('info', 'resizer', `[Resizer::setAr] <${this.resizerId}> Something wrong with ar or the player. Doing nothing.`);
return;
}
this.lastAr = {type: ar.type, ratio: ar.ratio}
this.lastAr = {type: ar.type, ratio: ar.ratio};
}
// if (this.extensionMode === ExtensionMode.Basic && !PlayerData.isFullScreen() && ar.type !== AspectRatioType.Reset) {
@ -293,7 +293,6 @@ class Resizer {
}
this.zoom.applyZoom(stretchFactors);
this.stretcher.chromeBugMitigation(stretchFactors);
let translate = this.computeOffsets(stretchFactors);

View File

@ -2,7 +2,7 @@
"manifest_version": 2,
"name": "Ultrawidify",
"description": "Removes black bars on ultrawide videos and offers advanced options to fix aspect ratio.",
"version": "5.0.5",
"version": "5.1.0",
"applications": {
"gecko": {
"id": "{cf02b1a7-a01a-4e37-a609-516a283f1ed3}"

View File

@ -2,23 +2,21 @@
<div>
<h2>What's new</h2>
<p>Full changelog for older versions <a href="https://github.com/tamius-han/ultrawidify/blob/master/CHANGELOG.md">is available here</a>.</p>
<p class="label">5.0.5</p>
<p class="label">5.1.0</p>
<ul>
<li>
In 'Advanced Settings' tab of the popup: Player Detection Settings are now a bit less of a mess.
Under the hood changes: aspect ratio autodetection now uses requestAnimationFrame instead of a setTimeout/setInterval-based loop.
</li>
<li>
Fixed the background issue with app.plex.tv (<a href="https://github.com/tamius-han/ultrawidify/issues/158" target="_blank">#158</a>).<br/>
<small><b>NOTE:</b> if you're using self-hosted plex, you will have to configure the extension for flex yourself. Refer to the <a href="https://github.com/tamius-han/ultrawidify/issues/158" target="_blank">github issue</a> for details.</small>
Logger is sorta fixed.
</li>
</ul>
<p>
<small><b>NOTE from older versions:</b> zoom limitations were introduced as a workaround for a bug caused by Chrome's/Edge's faulty hardware acceleration. Yes I know this message has been here since march, but nothing has changed.</small>
</p>
<p>
<small>If you experience issues with videos being stretched incorrectly at certain zoom levels, go to:</small><br/>
<small><code>extension popup > Advanced Settings > Browser quirk mitigations > limit zoom.</code></small>
Hopefully that didn't break anything too much.
</p>
<p><small>
<b>Known issues:</b> zooming is limited in Chromium-based browsers. This is a browser bug that no extension can fix. See <a href="https://github.com/tamius-han/ultrawidify/discussions/161" target="_blank">this</a> for more info.
</small></p>
</div>
</template>
<script>