Documentation intensifies

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Tamius Han 2020-04-30 01:32:18 +02:00
parent 02ca4bdd8e
commit 1f4bb40b44

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* and calculates how much they deviate from the average. sum of pixels is stored in
* the red pixel and diff is stored in the green one. Blue component holds the grayscale
* average of the sample. Alpha component can be ignored.
*
*
* RGBA pixel data:
*
* | red | green | blue |
* +-------------------+-------------------+-------------------+
* | sum of all pixels | stdev of all | avg of all pixels |
* | in a row | pixels | |
* | (grayscale) | (grayscale) | (grayscale) |
*
* @param {number} sampleRadius sample width
* @param {number} pixelSizeX size of a pixel on the texture (should be 1 / frameWidth)
*/