Documentation intensifies
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* and calculates how much they deviate from the average. sum of pixels is stored in
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* the red pixel and diff is stored in the green one. Blue component holds the grayscale
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* average of the sample. Alpha component can be ignored.
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*
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*
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* RGBA pixel data:
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*
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* | red | green | blue |
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* +-------------------+-------------------+-------------------+
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* | sum of all pixels | stdev of all | avg of all pixels |
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* | in a row | pixels | |
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* | (grayscale) | (grayscale) | (grayscale) |
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*
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* @param {number} sampleRadius sample width
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* @param {number} pixelSizeX size of a pixel on the texture (should be 1 / frameWidth)
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*/
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