Fix
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@ -21,6 +21,7 @@ QoL improvements for me:
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* Reworked logging
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* Started using mutation observers to watch for changes in player size as well. Since mutation observers aren't entirely reliable, old way of doing things is still somewhat present as a backup way, but runs less frequently.
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* Implemented/improved/fixed settings patching
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* **[4.3.0.1]** Removed some console.logs that I missed the first time around.
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### v4.2.4 / 4.2.4.x
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@ -117,9 +117,7 @@ class PlayerData {
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}
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async legacyChangeDetection() {
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console.log("starting legacy cd")
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while (!this.halted) {
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console.log("loop")
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await this.sleep(1000);
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try {
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if (this.checkPlayerSizeChange()) {
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@ -129,7 +127,6 @@ class PlayerData {
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console.error('[playerdata::legacycd] this message is pretty high on the list of messages you shouldnt see', e);
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}
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}
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console.log("HALTED - STOPPING CHANGE DETECTION FOR", this.element)
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}
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stopChangeDetection(){
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@ -112,12 +112,10 @@ class VideoData {
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// validate if current video still exists. If not, we destroy current object
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try {
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if (! document.body.contains(this.video)) {
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console.log("this video is having a bit of a hiatus:", this.video)
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this.destroy();
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return;
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}
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} catch (e) {
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console.log("e", e)
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}
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// THIS BREAKS PANNING
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const cs = window.getComputedStyle(this.video);
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@ -2,7 +2,7 @@
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"manifest_version": 2,
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"name": "Ultrawidify",
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"description": "Removes black bars on ultrawide videos and offers advanced options to fix aspect ratio.",
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"version": "4.3.0",
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"version": "4.3.0.1",
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"applications": {
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"gecko": {
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"id": "{cf02b1a7-a01a-4e37-a609-516a283f1ed3}"
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@ -11,6 +11,7 @@
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<li>Started using mutation observers to watch for changes in player size as well, but with some caveats.</li>
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<li>Mutation observers are now used to detect both video and player size changes.</li>
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<li>Settings patching has been reworked. Settings can now be patched incrementally.</li>
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<li>[4.3.0.1] Removed some stray, forgotten console.logs.</li>
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</ul>
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<p>I'm also laying ground for some features that will make my life easier:</p>
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<ul>
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