diff --git a/src/ext/lib/ar-detect/AardGl.js b/src/ext/lib/ar-detect/AardGl.js index 2ff1546..6d2315c 100644 --- a/src/ext/lib/ar-detect/AardGl.js +++ b/src/ext/lib/ar-detect/AardGl.js @@ -307,8 +307,8 @@ class AardGl { // if (!cwidth) { - cwidth = this.settings.active.aard.Gl.canvasDimensions.sampleCanvas.width; - cheight = this.settings.active.aard.Gl.canvasDimensions.sampleCanvas.height; + cwidth = this.settings.active.aardGl.canvasDimensions.sampleCanvas.width; + cheight = this.settings.active.aardGl.canvasDimensions.sampleCanvas.height; } if (this.canvas) { @@ -472,7 +472,7 @@ class AardGl { this._exited = false; // set initial timestamps so frame check will trigger the first time we run the loop - let lastFrameCheckStartTime = Date.now() - (this.settings.active.aard.Gl.timers.playing << 1); + let lastFrameCheckStartTime = Date.now() - (this.settings.active.aardGl.timers.playing << 1); const frameCheckTimes = new Array(10).fill(-1); let frameCheckBufferIndex = 0;