Merge branch 'master' into feature/player-ui

This commit is contained in:
Tamius Han 2022-08-21 15:41:09 +02:00
commit 68f367bd39
8 changed files with 64 additions and 41 deletions

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@ -18,6 +18,14 @@
## v5.x (current major)
### v5.1.5
* Fixed laginess in Chromium-based browsers on Windows. Details in [#199](https://github.com/tamius-han/ultrawidify/issues/199#issuecomment-1221383134)
### v5.1.4
* Fixed some problems with autodetection not returning to 16:9 when necessary if autodetection already changed aspect ratio ([#198](https://github.com/tamius-han/ultrawidify/issues/198))
### v5.1.3
* Fixed some problems with autodetection sometimes briefly resetting on dark frames ([#195](https://github.com/tamius-han/ultrawidify/issues/195), [#196](https://github.com/tamius-han/ultrawidify/issues/196))

6
package-lock.json generated
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@ -13098,9 +13098,9 @@
"dev": true
},
"webextension-polyfill": {
"version": "0.6.0",
"resolved": "https://registry.npmjs.org/webextension-polyfill/-/webextension-polyfill-0.6.0.tgz",
"integrity": "sha512-PlYwiX8e4bNZrEeBFxbFFsLtm0SMPxJliLTGdNCA0Bq2XkWrAn2ejUd+89vZm+8BnfFB1BclJyCz3iKsm2atNg==",
"version": "0.10.0",
"resolved": "https://registry.npmjs.org/webextension-polyfill/-/webextension-polyfill-0.10.0.tgz",
"integrity": "sha512-c5s35LgVa5tFaHhrZDnr3FpQpjj1BB+RXhLTYUxGqBVN460HkbM8TBtEqdXWbpTKfzwCcjAZVF7zXCYSKtcp9g==",
"dev": true
},
"webextension-polyfill-ts": {

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@ -20,7 +20,7 @@
"dev-ff": "cross-env NODE_ENV=development CHANNEL=dev BROWSER=firefox npm run build:dev -- --watch",
"dev-chrome": "cross-env NODE_ENV=development CHANNEL=dev BROWSER=chrome npm run build:dev -- --watch",
"dev-edge": "cross-env NODE_ENV=development CHANNEL=dev BROWSER=edge npm run build:dev -- --watch",
"pre-build": "rm -rf ./dist-ff; rm -rf ./dist-chrome; rm -rf ./node_modules; npm ci",
"pre-build": "rm -rf ./dist-ff; rm -rf ./dist-chrome; rm -rf ./dist-edge; rm -rf ./node_modules; npm ci",
"start": "npm run dev",
"start:windows": "npm run dev:windows"
},

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@ -4,7 +4,7 @@
# command from the root directory of the project. Running it in
# any other way probably isn't going to work.
# pre-build steps:
# pre-build steps:
mkdir -p ./build/old
npm run pre-build
rm ./dist-zip/uw-amo-source.zip
@ -14,7 +14,7 @@ mv -f ./dist-zip/*.zip ./build/old
# export NODE_OPTIONS=--max_old_space_size=4096
# build the version for each browser and create a zip afterwards
# step 1: define build functions
# step 1: define build functions
#function buildFF {
npm run build
node scripts/build-zip.js ff

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@ -298,15 +298,20 @@ class ArDetector {
this.status.aardActive = false;
if (this.animationFrameHandle) {
this.logger.log('info', 'debug', `"%c[ArDetect::stop] <@${this.arid}> Stopping AnimationFrame loop.`, _ard_console_stop);
this.logger.log('info', 'debug', `%c[ArDetect::stop] <@${this.arid}> Stopping AnimationFrame loop.`, _ard_console_stop);
window.cancelAnimationFrame(this.animationFrameHandle);
} else {
this.logger.log('info', 'debug', `"%c[ArDetect::stop] <@${this.arid}> AnimationFrame loop is already paused (due to an earlier call of this function).`);
this.logger.log('info', 'debug', `%c[ArDetect::stop] <@${this.arid}> AnimationFrame loop is already paused (due to an earlier call of this function).`);
}
}
unpause() {
this.startLoop();
// unpause only when paused, otherwise we get an unnecessary reset
if (this._paused) {
this.startLoop();
} else {
this.logger.log('info', 'debug', `%c[ArDetect::unpause] <@${this.arid} We are trying to unpause video, but video is not paused. This is potentially haram.`, 'color: #ff0');
}
}
pause() {
@ -736,11 +741,11 @@ class ArDetector {
}
}
// if (this && !this._halted && !this._paused) {
if (this && !this._halted && !this._paused) {
this.animationFrameHandle = window.requestAnimationFrame( (ts) => this.animationFrameBootstrap(ts));
// } else {
// this.logger.log('info', 'debug', `[ArDetect::animationFrameBootstrap] <@${this.arid}> Not renewing animation frame for some reason. Paused? ${this._paused}; Halted?: ${this._halted}, Exited?: ${this._exited}`);
// }
} else {
this.logger.log('info', 'debug', `[ArDetect::animationFrameBootstrap] <@${this.arid}> Not renewing animation frame for some reason. Paused? ${this._paused}; Halted?: ${this._halted}, Exited?: ${this._exited}`);
}
}
calculateArFromEdges(edges) {
@ -831,10 +836,6 @@ class ArDetector {
return;
}
if (!this.blackframeContext) {
this.init();
}
let sampleCols = this.sampleCols.slice(0);
@ -871,8 +872,6 @@ class ArDetector {
this.conf.resizer.updateAr({type: AspectRatioType.AutomaticUpdate, ratio: this.defaultAr});
this.guardLine.reset();
this.logger.log('info', 'arDetect_verbose', `%c[ArDetect::frameCheck] Letterbox not detected in fast test. Letterbox is either gone or we manually corrected aspect ratio. Nothing will be done.`, "color: #fa3");
this.clearImageData(imageData);
this.addPerformanceMeasurement(timerResults);
return;
@ -939,8 +938,7 @@ class ArDetector {
}
let newAr = this.calculateArFromEdges(edgePost);
this.logger.log('info', 'arDetect_verbose', `%c[ArDetect::frameCheck] Triggering aspect ration change! new ar: ${newAr}`, "color: #aaf");
this.logger.log('info', 'arDetect', `%c[ArDetect::frameCheck] Triggering aspect ration change! new ar: ${newAr}`, "color: #aaf");
// we also know edges for guardline, so set them. If edges are okay and not invalid, we also
// allow automatic aspect ratio correction. If edges
@ -948,7 +946,6 @@ class ArDetector {
try {
// throws error if top/bottom are invalid
this.guardLine.setBlackbar({top: edgePost.guardLineTop, bottom: edgePost.guardLineBottom});
this.processAr(newAr);
} catch (e) {
// edges weren't gucci, so we'll just reset
@ -1137,7 +1134,8 @@ class ArDetector {
}
/**
* Does a quick test to see if the aspect ratio is correct
* Does a quick test to see if the aspect ratio is correct by checking the topmost
* row of a video.
* Returns 'true' if there's a chance of letterbox existing, false if not.
* @param imageData
* @param sampleCols
@ -1150,25 +1148,31 @@ class ArDetector {
// If we detect anything darker than blackLevel, we modify blackLevel to the new lowest value
const rowOffset = this.canvas.width * (this.canvas.height - 1);
let currentMin = 255, currentMax = 0, colOffset_r, colOffset_g, colOffset_b, colOffset_rb, colOffset_gb, colOffset_bb, blthreshold = this.settings.active.arDetect.blackbar.threshold;
let currentMin = 255, currentMax = 0, colOffset_r, colOffset_g, colOffset_b, colOffset_rb, colOffset_gb, colOffset_bb, blThreshold = this.settings.active.arDetect.blackbar.threshold;
// detect black level. if currentMax comes above blackbar + blackbar threshold, we know we aren't letterboxed
let violationCount = 0;
let currentBrightPixelThreshold = this.blackLevel + blThreshold;
const maxViolations = sampleCols.length / 3;
for (let i = 0; i < sampleCols.length; ++i){
colOffset_r = sampleCols[i] << 2;
colOffset_g = colOffset_r + 1;
colOffset_b = colOffset_r + 2;
colOffset_rb = colOffset_r + rowOffset;
colOffset_gb = colOffset_g + rowOffset;
colOffset_bb = colOffset_b + rowOffset;
// colOffset_rb = colOffset_r + rowOffset;
// colOffset_gb = colOffset_g + rowOffset;
// colOffset_bb = colOffset_b + rowOffset;
currentMax = Math.max(
imageData[colOffset_r], imageData[colOffset_g], imageData[colOffset_b],
// imageData[colOffset_rb], imageData[colOffset_gb], imageData[colOffset_bb],
currentMax
);
if (
imageData[colOffset_r] > currentBrightPixelThreshold
|| imageData[colOffset_g] > currentBrightPixelThreshold
|| imageData[colOffset_g] > currentBrightPixelThreshold
) {
violationCount++;
}
if (currentMax > this.blackLevel + blthreshold) {
if (violationCount > maxViolations) {
// we search no further
if (currentMin < this.blackLevel) {
this.blackLevel = currentMin;
@ -1176,14 +1180,18 @@ class ArDetector {
return false;
}
currentMax = Math.max(
imageData[colOffset_r], imageData[colOffset_g], imageData[colOffset_b],
// imageData[colOffset_rb], imageData[colOffset_gb], imageData[colOffset_bb],
currentMax
);
currentMin = Math.min(
currentMax,
currentMin
);
}
if (currentMin < this.blackLevel) {
this.blackLevel = currentMin
}

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@ -15,10 +15,12 @@ class CommsServer {
ports: {
[frame: string] : {
[port: string]: any
[tab: string] : {
[frame: string] : {
[port: string]: any
}
}
}[] = [];
} = {};
popupPort: any;
/**
@ -118,8 +120,9 @@ class CommsServer {
}
}
private sendToAll(message){
for(const tab of this.ports){
sendToAll(message){
for(const tid in this.ports){
const tab = this.ports[tid];
for(const frame in tab){
for (const port in tab[frame]) {
tab[frame][port].postMessage(message);

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@ -247,6 +247,8 @@ class Resizer {
this.logger.log('info', 'debug', '[Resizer::setAr] <rid:'+this.resizerId+'> trying to set ar. New ar:', ar);
this.logger.log('info', 'debug', '%c[Resizer::setAr] <rid:'+this.resizerId+'> trying to set ar. New ar:', 'background-color: #4c3a2f, color: #ffa349', ar);
if (ar == null) {
return;
}
@ -680,6 +682,8 @@ class Resizer {
};
if (this.pan.relativeOffsetX || this.pan.relativeOffsetY) {
// don't offset when video is smaller than player
if(wdiffAfterZoom >= 0 || hdiffAfterZoom >= 0) {

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@ -4,7 +4,7 @@
<p>Full changelog for older versions <a href="https://github.com/tamius-han/ultrawidify/blob/master/CHANGELOG.md">is available here</a>.</p>
<p class="label">6.0.0</p>
<ul>
<li>Fixed some problems with autodetection sometimes briefly resetting on dark frames (<a href="https://github.com/tamius-han/ultrawidify/issues/195" target="_blank">#195</a>), <a href="https://github.com/tamius-han/ultrawidify/issues/196" target="_blank">#196</a>)</li>
<li>Fixed laginess in Chromium-based browsers on Windows. Details in <a href="https://github.com/tamius-han/ultrawidify/issues/199#issuecomment-1221383134" target="blank">#199</a>.</li>
</ul>
<p class="label">5.1.2</p>
<ul>