Merge branch '4.2.4'
This commit is contained in:
commit
7ef8c21e63
@ -17,6 +17,7 @@
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* Improvements to player detection. More details in the [blog post](https://stuff.tamius.net/sacred-texts/2019/08/31/ultrawidify-and-the-improper-cropping/).
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* **[4.2.4.1]** Fixed default video settings for reddit
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* **[4.2.4.1]** Manually specified query selectors will also be checked for compliance with player detection rules.
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* **[4.2.4.2]** Additional bugfixes. Updated/fixed default settings.
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### v4.2.3 / 4.2.3.x
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* Fixed twitchy behaviour on Twitch, Facebook and Twatter. Here's a [blog post](https://stuff.tamius.net/sacred-texts/2019/08/24/ultrawidify-the-twitchy-twitch-problem/) that covers the issue in more detail.
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@ -932,7 +932,7 @@ whatsNewChecked: true,
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},
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"www.twitch.tv": {
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mode: ExtensionMode.Enabled,
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autoar: currentBrowser.firefox ? ExtensionMode.Enabled : ExtensionMode.Disabled,
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autoar: ExtensionMode.Enabled,
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override: true,
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type: 'official',
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stretch: Stretch.Default,
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@ -966,7 +966,7 @@ whatsNewChecked: true,
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},
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"old.reddit.com" : {
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mode: ExtensionMode.Enabled,
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autoar: currentBrowser.firefox ? ExtensionMode.Enabled : ExtensionMode.Disabled,
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autoar:ExtensionMode.Enabled,
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override: false,
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type: 'testing',
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stretch: Stretch.Default,
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@ -983,7 +983,7 @@ whatsNewChecked: true,
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},
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"www.reddit.com" : {
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mode: ExtensionMode.Enabled,
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autoar: currentBrowser.firefox ? ExtensionMode.Enabled : ExtensionMode.Disabled,
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autoar: ExtensionMode.Enabled,
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override: false,
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type: 'testing',
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stretch: Stretch.Default,
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@ -201,7 +201,7 @@ class PlayerData {
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const allSelectors = document.querySelectorAll(this.settings.active.sites[host].DOM.player.querySelectors);
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// actually we'll also score this branch in a similar way we score the regular, auto branch
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while (element !== undefined) {
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while (element) {
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// Let's see how this works
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if (this.collectionHas(allSelectors, element)) {
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@ -235,7 +235,7 @@ class PlayerData {
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while (element != undefined){
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while (element){
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// odstranimo čudne elemente, ti bi pokvarili zadeve
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// remove weird elements, those would break our stuff
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if ( element.offsetWidth == 0 || element.offsetHeight == 0){
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