Update changelog
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<h1>What's new</h1>
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<h1>What's new</h1>
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<p>Full changelog for older versions <a href="https://github.com/tamius-han/ultrawidify/blob/master/CHANGELOG.md" target="_blank">is available here</a>.</p>
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<p>Full changelog for older versions <a href="https://github.com/tamius-han/ultrawidify/blob/master/CHANGELOG.md" target="_blank">is available here</a>.</p>
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<h2>6.2.0</h2>
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<p>
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There's been another major change that skips a version.
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</p>
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<ul>
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<li>Parts of automatic aspect ratio detection use WebGL now. This should result in improved performance. Slightly underwhelming blog post about this issue can be found <a href="https://stuff.tamius.net/sacred-texts/2024/10/02/hot-dang-i-shouldnt-have-given-on-webgl/" target="_blank">here</a>.</li>
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<li>In-player UI now indicates whether a site is having a problem with automatic aspect ratio detection.</li>
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<li>UI improvements</li>
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</ul>
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<p>
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Since automatic aspect ratio detection had to be rewritten completely and since the new version needs to be out 5 days ago, there are some regressions in the automatic aspect ratio detection.
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</p>
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<h2>6.0.1</h2>
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<h2>6.0.1</h2>
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<p>Fixed external links.</p>
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<p>Fixed external links.</p>
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Panning option that's a bit more intuitive.
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Panning option that's a bit more intuitive.
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</ul>
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</ul>
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<h3>Unbaked features</h3>
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<ul>
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<li>
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<b>Player UI settings</b>. Ultrawidify doesn't always correctly identify which area the video should fill, especially when not in full screen mode.
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Version 6.0.0 was intended to come with UI that makes it easier for you to "help" ultrawidify by identifying the correct player element. Alas, I was
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busier than expected and manifest v3 deadline came faster than expected.
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</li>
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<li>
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<b>Disabling Ultrawidify UI trigger zone, or otherwise changing target area size and position, is not possible</b>.
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</li>
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</ul>
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<h3>Regressions</h3>
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<h3>Regressions</h3>
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<ul>
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<ul>
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<li>
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<li>
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