One of the merges fucked up the fix for twitchy twich. Re-fix this bug.
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@ -702,8 +702,6 @@ class ArDetector {
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this.logger.log('info', 'arDetect_verbose', `%c[ArDetect::frameCheck] Triggering aspect ration change! new ar: ${newAr}`, "color: #aaf");
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this.processAr(newAr);
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// we also know edges for guardline, so set them.
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// we need to be mindful of fallbackMode though
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// if edges are okay and not invalid, we also
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