All thigns related to player element have been moved to PlayerData (or at least most of them).
This commit is contained in:
parent
4e2ac9c647
commit
cbe250fabf
@ -1,3 +1,13 @@
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var EdgeDetectPrimaryDirection = {
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VERTICAL: 0,
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HORIZONTAL: 1
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}
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var EdgeDetectQuality = {
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FAST: 0,
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IMPROVED: 1
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}
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class EdgeDetect{
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constructor(ardConf){
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@ -576,13 +586,3 @@ class EdgeDetect{
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}
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}
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var EdgeDetectPrimaryDirection = {
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VERTICAL: 0,
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HORIZONTAL: 1
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}
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var EdgeDetectQuality = {
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FAST: 0,
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IMPROVED: 1
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}
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205
js/lib/PlayerData.js
Normal file
205
js/lib/PlayerData.js
Normal file
@ -0,0 +1,205 @@
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if(Debug.debug)
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console.log("Loading: FullScreenDetect.js");
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/* sprejme <video> tag (element) in seznam imen, ki se lahko pojavijo v razredih oz. id staršev.
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// vrne dimenzije predvajalnika (širina, višina)
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//
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// Na youtube v theater mode je razširitev rahlo pokvarjena. Video tag ostane večji od predvajalnika, ko se zapusti
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// celozaslonski način. Ta funkcija skuša to težavo rešiti tako, da poišče element predvajalnika, ki je zavit okoli videa.
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//
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// Funkcija izkorišča lastnost, da bi načeloma moral biti vsak zunanji element večji od notranjega. Najmanjši element od
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// <video> značke pa do korena drevesa bi tako moral biti predvajalnik.
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//
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// Če je podan seznam imen, potem funkcija vrne dimenzije prvega elementa, ki v id oz. razredu vsebuje katerokoli ime iz seznama
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//
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// | EN |
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//
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// accepts <video> tag (element) and list of names that can appear in id or class
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// returns player dimensions (width, height)
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//
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// Theater mode is mildly broken on youtube. <video> tag remains bigger than the player after leaving the fullscreen mode, and
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// there's nothing we can do about that. This function aims to solve the problem by finding the player element that's wrapped around
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// the <video> tag.
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//
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// In general, an outer tag should be bigger than the inner tag. Therefore the smallest element between <video> tag and the document
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// root should be the player.
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//
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// If list of names is provided, the function returns dimensions of the first element that contains any name from the list in either
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// id or class.
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*/
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class PlayerData {
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constructor(videoData) {
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this.videoData = videoData;
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this.video = videoData.video;
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this.element = undefined;
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this.dimensions = undefined;
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this.getPlayerDimensions();
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}
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static isFullScreen(){
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return ( window.innerHeight == window.screen.height && window.innerWidth == window.screen.width);
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}
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startChangeDetection(){
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this.watchTimeout = setInterval(this.ghettoWatcher, 100);
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}
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stopChangeDetection(){
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clearInterval(this.watchTimeout);
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}
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ghettoWatcher(){
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if(this.checkPlayerSizeChange()){
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if(Debug.debug){
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console.log("[uw::ghettoOnChange] change detected");
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}
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this.getPlayerDimensions();
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if(! this.element ){
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return;
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}
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this.videoData.resizer.restore(); // note: this returns true if change goes through, false otherwise.
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return;
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}
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// sem ter tja, checkPlayerSizeChange() ne zazna prehoda v celozaslonski način (in iz njega). Zato moramo
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// uporabiti dodatne trike.
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// sometimes, checkPlayerSizeChange might not detect a change to fullscreen. This means we need to
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// trick it into doing that
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if(this.dimensions.fullscreen != PlayerData.isFullScreen()) {
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if(Debug.debug){
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console.log("[PlayerData::ghettoWatcher] fullscreen switch detected (basic change detection failed)");
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}
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this.getPlayerDimensions();
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if(! this.element ){
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return;
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}
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this.videoData.resizer.restore();
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}
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}
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getPlayerDimensions(elementNames){
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// element names — reserved for future use. If element names are provided, this function should return first element that
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// has classname or id that matches at least one in the elementNames array.
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var element = this.video;
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if(! element ){
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if(Debug.debug)
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console.log("[PlayerDetect::_pd_getPlayerDimensions] element is not valid, doing nothing.", element)
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this.element = undefined;
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this.dimensions = undefined;
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return;
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}
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var isFullScreen = PlayerData.isFullScreen();
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var trustCandidateAfterGrows = 2; // if candidate_width or candidate_height increases in either dimensions this many
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// times, we say we found our player. (This number ignores weird elements)
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// in case our <video> is bigger than player in one dimension but smaller in the other
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// if site is coded properly, player can't be wider than that
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var candidate_width = Math.max(element.offsetWidth, window.innerWidth);
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var candidate_height = Math.max(element.offsetHeight, window.innerHeight);
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var playerCandidateNode = element;
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try {
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var grows = trustCandidateAfterGrows;
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while(element != undefined){
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// odstranimo čudne elemente, ti bi pokvarili zadeve
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// remove weird elements, those would break our stuff
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if ( element.offsetWidth == 0 || element.offsetHeight == 0){
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element = element.parentNode;
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continue;
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}
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if ( element.offsetHeight <= candidate_height &&
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element.offsetWidth <= candidate_width ){
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// if we're in fullscreen, we only consider elements that are exactly as big as the monitor.
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if( ! isFullScreen ||
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(element.offsetWidth == window.innerWidth && element.offsetHeight == window.innerHeight) ){
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playerCandidateNode = element;
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candidate_width = element.offsetWidth;
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candidate_height = element.offsetHeight;
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grows = trustCandidateAfterGrows;
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if(Debug.debug){
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console.log("Found new candidate for player. Dimensions: w:", candidate_width, "h:",candidate_height, "node:", playerCandidateNode);
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}
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}
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}
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else if(grows --<= 0){
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if(Debug.debug && Debug.playerDetect){
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console.log("Current element grew in comparrison to the child. We probably found the player. breaking loop, returning current result");
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}
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break;
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}
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element = element.parentNode;
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}
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}
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catch (e) {
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console.log("pdeeee,",e);
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}
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if (isFullScreen && playerCandidateNode == element) {
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this.dimensions = {
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width: window.innerWidth,
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height: window.innerHeight,
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fullscreen: true
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}
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this.element = element;
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} else {
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this.dimensions = {
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width: candidate_width,
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height: candidate_height,
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fullscreen: isFullScreen
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};
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this.element = playerCandidateNode;
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}
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}
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checkPlayerSizeChange(){
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// console.log("Player:", this.dimensions, "Node:", this.element)
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if(Debug.debug){
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if(this.element == undefined)
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console.log("[PlayerDetect] player size changed. reason: player element undefined");
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if(this.dimensions.fullscreen){
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if(! this.isFullScreen()){
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console.log("[PlayerDetect] player size changed. reason: exited fullscreen");
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}
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}
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if(! this.element)
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console.log("[PlayerDetect] player element isnt defined");
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if ( this.element &&
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( this.dimensions.width != this.element.offsetWidth ||
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this.dimensions.height != this.element.offsetHeight )
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){
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console.log("[PlayerDetect] player size changed. reason: dimension change. Old dimensions?", this.dimensions.width, this.dimensions.height, "new dimensions:", this.element.offsetWidth, this.element.offsetHeight);
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}
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}
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if(this.element == undefined){
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return true;
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} else if(this.dimensions.width != this.element.offsetWidth || this.dimensions.height != this.element.offsetHeight ){
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return true;
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}
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return false;
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}
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}
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@ -1,173 +0,0 @@
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if(Debug.debug)
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console.log("Loading: FullScreenDetect.js");
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var _pd_isFullScreen = function(){
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return ( window.innerHeight == window.screen.height && window.innerWidth == window.screen.width);
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}
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/* sprejme <video> tag (element) in seznam imen, ki se lahko pojavijo v razredih oz. id staršev.
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// vrne dimenzije predvajalnika (širina, višina)
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//
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// Na youtube v theater mode je razširitev rahlo pokvarjena. Video tag ostane večji od predvajalnika, ko se zapusti
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// celozaslonski način. Ta funkcija skuša to težavo rešiti tako, da poišče element predvajalnika, ki je zavit okoli videa.
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//
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// Funkcija izkorišča lastnost, da bi načeloma moral biti vsak zunanji element večji od notranjega. Najmanjši element od
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// <video> značke pa do korena drevesa bi tako moral biti predvajalnik.
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//
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// Če je podan seznam imen, potem funkcija vrne dimenzije prvega elementa, ki v id oz. razredu vsebuje katerokoli ime iz seznama
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//
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// | EN |
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//
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// accepts <video> tag (element) and list of names that can appear in id or class
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// returns player dimensions (width, height)
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//
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// Theater mode is mildly broken on youtube. <video> tag remains bigger than the player after leaving the fullscreen mode, and
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// there's nothing we can do about that. This function aims to solve the problem by finding the player element that's wrapped around
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// the <video> tag.
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//
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// In general, an outer tag should be bigger than the inner tag. Therefore the smallest element between <video> tag and the document
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// root should be the player.
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//
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// If list of names is provided, the function returns dimensions of the first element that contains any name from the list in either
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// id or class.
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*/
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var _pd_getPlayerDimensions = function(startElement, elementNames){
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var element = startElement;
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if(element == null || element == undefined){
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if(Debug.debug)
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console.log("[PlayerDetect::_pd_getPlayerDimensions] element is not valid, doing nothing.", element)
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return;
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}
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var isFullScreen = _pd_isFullScreen();
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var trustCandidateAfterGrows = 2; // if candidate_width or candidate_height increases in either dimensions this many
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// times, we say we found our player. (This number ignores weird elements)
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// in case our <video> is bigger than player in one dimension but smaller in the other
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// if site is coded properly, player can't be wider than that
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var candidate_width = Math.max(element.offsetWidth, window.innerWidth);
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var candidate_height = Math.max(element.offsetHeight, window.innerHeight);
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var playerCandidateNode = startElement;
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// <video> can't be root in a document, so we can do this
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element = element.parentNode;
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try{
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var grows = trustCandidateAfterGrows;
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while(element != undefined){
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// odstranimo čudne elemente, ti bi pokvarili zadeve
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// remove weird elements, those would break our stuff
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if ( element.offsetWidth == 0 || element.offsetHeight == 0){
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element = element.parentNode;
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continue;
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}
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if ( element.offsetHeight <= candidate_height &&
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element.offsetWidth <= candidate_width ){
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// if we're in fullscreen, we only consider elements that are exactly as big as the monitor.
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if( ! isFullScreen ||
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(element.offsetWidth == window.innerWidth && element.offsetHeight == window.innerHeight) ){
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playerCandidateNode = element;
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candidate_width = element.offsetWidth;
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candidate_height = element.offsetHeight;
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grows = trustCandidateAfterGrows;
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if(Debug.debug){
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console.log("Found new candidate for player. Dimensions: w:", candidate_width, "h:",candidate_height, "node:", playerCandidateNode);
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}
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}
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}
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else if(grows --<= 0){
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if(Debug.debug && Debug.playerDetect){
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console.log("Current element grew in comparrison to the child. We probably found the player. breaking loop, returning current result");
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}
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break;
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}
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element = element.parentNode;
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}
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}
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catch(e){
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console.log("pdeeee,",e);
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}
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var dims;
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if(isFullScreen && playerCandidateNode == startElement){
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dims = {
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width: window.innerWidth,
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height: window.innerHeight,
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element: null,
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fullscreen: true
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}
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}
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else{
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dims = {
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width: candidate_width,
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height: candidate_height,
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element: playerCandidateNode,
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fullscreen: isFullScreen
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};
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}
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return dims;
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}
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// returns 'true' if there was a change.
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var _pd_checkPlayerSizeChange = function(){
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// console.log("Player:", GlobalVars.playerDimensions, "Node:", GlobalVars.playerDimensions.element)
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if(Debug.debug){
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if(GlobalVars.playerDimensions.element == undefined)
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console.log("[PlayerDetect] player size changed. reason: player element undefined");
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if(GlobalVars.playerDimensions.fullscreen){
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if(! _pd_isFullScreen()){
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console.log("[PlayerDetect] player size changed. reason: exited fullscreen");
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}
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}
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if(! GlobalVars.playerDimensions.element)
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console.log("[PlayerDetect] player element isnt defined");
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if ( GlobalVars.playerDimensions.element &&
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( GlobalVars.playerDimensions.width != GlobalVars.playerDimensions.element.offsetWidth ||
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GlobalVars.playerDimensions.height != GlobalVars.playerDimensions.element.offsetHeight )
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){
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console.log("[PlayerDetect] player size changed. reason: dimension change. Old dimensions?", GlobalVars.playerDimensions.width, GlobalVars.playerDimensions.height, "new dimensions:", GlobalVars.playerDimensions.element.offsetWidth, GlobalVars.playerDimensions.element.offsetHeight);
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}
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}
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if(GlobalVars.playerDimensions.element == undefined)
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return true;
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if(GlobalVars.playerDimensions.width != GlobalVars.playerDimensions.element.offsetWidth || GlobalVars.playerDimensions.height != GlobalVars.playerDimensions.element.offsetHeight ){
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return true;
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}
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// if(GlobalVars.playerDimensions.fullscreen){
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// return ! _pd_isFullScreen();
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// }
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return false;
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}
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var PlayerDetect = {
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getPlayerDimensions: _pd_getPlayerDimensions,
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checkPlayerSizeChange: _pd_checkPlayerSizeChange,
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isFullScreen: _pd_isFullScreen
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}
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@ -5,6 +5,7 @@ class VideoData {
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// todo: add ArDetect instance
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this.arDetector = new ArDetector(video);
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this.resizer = new Resizer(this);
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this.player = new PlayerData(this);
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// player dimensions need to be in:
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// this.player.dimensions
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@ -26,4 +27,5 @@ class VideoData {
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this.resizer.setLastAr(lastAr);
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}
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}
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@ -1,6 +1,44 @@
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if(Debug.debug)
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console.log("Loading: PageInfo.js");
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class PageInfo {
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constructor(){
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this.hasVideos = false;
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this.siteDisabled = false;
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this.videos = [];
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}
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rescan(){
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var videos = document.getElementsByTagName('video');
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if(!videos || videos.length == 0){
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this.hasVideos = false;
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return;
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}
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// add new videos
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for(video of videos){
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var existing = this.videos.find( (x) => {
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if (x == video.video)
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return x;
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if (x.currentSrc == video.video.currentSrc){
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return x;
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}
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})
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if(existing){
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video.video = existing;
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} else {
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videos.push(
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new VideoData(video)
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);
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}
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}
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}
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}
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var _pi_hasVideos = function(){
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// return true;
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var videos = document.getElementsByTagName("video");
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@ -9,11 +47,3 @@ var _pi_hasVideos = function(){
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// if(videos[0].style.display == "none") // in this case ultrawidify doesn't even work
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// return false;
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return true;
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}
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var PageInfo = {
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hasVideos: _pi_hasVideos
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}
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|
46
js/uw.js
46
js/uw.js
@ -12,6 +12,16 @@ if(Debug.debug){
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}
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}
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class VideoManager {
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refresh(){
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}
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}
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// load all settings from localStorage:
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async function main(){
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@ -136,42 +146,6 @@ function ghettoOnChange(){
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return;
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}
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}
|
||||
|
||||
if(PlayerDetect.checkPlayerSizeChange()){
|
||||
|
||||
if(Debug.debug){
|
||||
console.log("[uw::ghettoOnChange] change detected");
|
||||
}
|
||||
|
||||
|
||||
GlobalVars.playerDimensions = PlayerDetect.getPlayerDimensions( GlobalVars.video );
|
||||
|
||||
if(GlobalVars.playerDimensions == undefined){
|
||||
GlobalVars.playerDimensions = null;
|
||||
return;
|
||||
}
|
||||
|
||||
Resizer.restore(); // note: this returns true if change goes through, false otherwise.
|
||||
}
|
||||
|
||||
// sometimes, checkPlayerSizeChange might not detect a change to fullscreen. This means we need to
|
||||
// trick it into doing that
|
||||
|
||||
if(GlobalVars.playerDimensions.fullscreen != PlayerDetect.isFullScreen()){
|
||||
|
||||
if(Debug.debug){
|
||||
console.log("[uw::ghettoOnChange] fullscreen switch detected");
|
||||
}
|
||||
|
||||
GlobalVars.playerDimensions = PlayerDetect.getPlayerDimensions(GlobalVars.video);
|
||||
if(GlobalVars.playerDimensions == undefined){
|
||||
GlobalVars.playerDimensions = null;
|
||||
return;
|
||||
}
|
||||
|
||||
Resizer.restore();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function ghettoUrlWatcher(){
|
||||
|
Loading…
Reference in New Issue
Block a user