169 lines
5.7 KiB
JavaScript
169 lines
5.7 KiB
JavaScript
if(Debug.debug)
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console.log("Loading: FullScreenDetect.js");
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var _pd_isFullScreen = function(){
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return ( window.innerHeight == window.screen.height && window.innerWidth == window.screen.width);
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}
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/* sprejme <video> tag (element) in seznam imen, ki se lahko pojavijo v razredih oz. id staršev.
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// vrne dimenzije predvajalnika (širina, višina)
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//
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// Na youtube v theater mode je razširitev rahlo pokvarjena. Video tag ostane večji od predvajalnika, ko se zapusti
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// celozaslonski način. Ta funkcija skuša to težavo rešiti tako, da poišče element predvajalnika, ki je zavit okoli videa.
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//
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// Funkcija izkorišča lastnost, da bi načeloma moral biti vsak zunanji element večji od notranjega. Najmanjši element od
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// <video> značke pa do korena drevesa bi tako moral biti predvajalnik.
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//
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// Če je podan seznam imen, potem funkcija vrne dimenzije prvega elementa, ki v id oz. razredu vsebuje katerokoli ime iz seznama
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//
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// | EN |
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//
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// accepts <video> tag (element) and list of names that can appear in id or class
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// returns player dimensions (width, height)
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//
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// Theater mode is mildly broken on youtube. <video> tag remains bigger than the player after leaving the fullscreen mode, and
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// there's nothing we can do about that. This function aims to solve the problem by finding the player element that's wrapped around
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// the <video> tag.
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//
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// In general, an outer tag should be bigger than the inner tag. Therefore the smallest element between <video> tag and the document
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// root should be the player.
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//
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// If list of names is provided, the function returns dimensions of the first element that contains any name from the list in either
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// id or class.
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*/
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var _pd_getPlayerDimensions = function(startElement, elementNames){
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var element = startElement;
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if(element == null || element == undefined){
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if(Debug.debug)
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console.log("[PlayerDetect::_pd_getPlayerDimensions] element is not valid, doing nothing.", element)
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return;
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}
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var isFullScreen = _pd_isFullScreen();
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var trustCandidateAfterGrows = 2; // if candidate_width or candidate_height increases in either dimensions this many
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// times, we say we found our player. (This number ignores weird elements)
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// in case our <video> is bigger than player in one dimension but smaller in the other
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// if site is coded properly, player can't be wider than that
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var candidate_width = Math.max(element.offsetWidth, window.innerWidth);
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var candidate_height = Math.max(element.offsetHeight, window.innerHeight);
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var playerCandidateNode = startElement;
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// <video> can't be root in a document, so we can do this
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element = element.parentNode;
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try{
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var grows = trustCandidateAfterGrows;
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while(element != undefined){
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// odstranimo čudne elemente, ti bi pokvarili zadeve
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// remove weird elements, those would break our stuff
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if ( element.offsetWidth == 0 || element.offsetHeight == 0){
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element = element.parentNode;
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continue;
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}
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if ( element.offsetHeight <= candidate_height &&
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element.offsetWidth <= candidate_width ){
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// if we're in fullscreen, we only consider elements that are exactly as big as the monitor.
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if( ! isFullScreen ||
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(element.offsetWidth == window.innerWidth && element.offsetHeight == window.innerHeight) ){
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playerCandidateNode = element;
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candidate_width = element.offsetWidth;
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candidate_height = element.offsetHeight;
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grows = trustCandidateAfterGrows;
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if(Debug.debug){
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console.log("Found new candidate for player. Dimensions: w:", candidate_width, "h:",candidate_height, "node:", playerCandidateNode);
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}
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}
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}
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else if(grows --<= 0){
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if(Debug.debug && Debug.playerDetect){
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console.log("Current element grew in comparrison to the child. We probably found the player. breaking loop, returning current result");
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}
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break;
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}
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element = element.parentNode;
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}
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}
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catch(e){
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console.log("pdeeee,",e);
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}
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var dims;
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if(isFullScreen && playerCandidateNode == startElement){
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dims = {
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width: window.innerWidth,
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height: window.innerHeight,
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element: null,
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fullscreen: true
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}
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}
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else{
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dims = {
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width: candidate_width,
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height: candidate_height,
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element: playerCandidateNode,
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fullscreen: isFullScreen
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};
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}
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return dims;
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}
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// returns 'true' if there was a change.
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var _pd_checkPlayerSizeChange = function(){
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console.log("Player:", GlobalVars.playerDimensions, "Node:", GlobalVars.playerDimensions.element)
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if(Debug.debug){
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if(GlobalVars.playerDimensions.element == undefined)
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console.log("[PlayerDetect] player size changed. reason: player element undefined");
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if(GlobalVars.playerDimensions.fullscreen){
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if(! _pd_isFullScreen()){
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console.log("[PlayerDetect] player size changed. reason: exited fullscreen");
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}
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}
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if(GlobalVars.playerDimensions.width != GlobalVars.playerDimensions.element.offsetWidth || GlobalVars.playerDimensions.height != GlobalVars.playerDimensions.element.offsetHeight ){
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console.log("[PlayerDetect] player size changed. reason: dimension change");
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}
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}
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if(GlobalVars.playerDimensions.element == undefined)
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return true;
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if(GlobalVars.playerDimensions.width != GlobalVars.playerDimensions.element.offsetWidth || GlobalVars.playerDimensions.height != GlobalVars.playerDimensions.element.offsetHeight ){
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return true;
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}
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// if(GlobalVars.playerDimensions.fullscreen){
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// return ! _pd_isFullScreen();
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// }
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return false;
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}
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var PlayerDetect = {
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getPlayerDimensions: _pd_getPlayerDimensions,
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checkPlayerSizeChange: _pd_checkPlayerSizeChange,
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isFullScreen: _pd_isFullScreen
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}
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