fix # of sample cols
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@ -154,7 +154,7 @@ var ExtensionConf = {
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sampleCanvas: { // size of image sample for detecting aspect ratio. Bigger size means more accurate results,
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// at the expense of performance. Width == sample texture size (size of webGL canvas is pegged
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// on sample count)
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width: 640,
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width: 32,
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height: 360,
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},
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},
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